You guys are awesome.

11.5 hours and Hall of Judgment has funded already.

Some notes from my prior work:

Thus far, we’ve raised more in the first day than each of my first three Kickstarters.

It took 18 days for Dungeon Grappling to raise more than $3,000, and that was for 5e, The Pathfinder RPG, and Swords and Wizardry, which together comfortably occupy 80-90% of the RPG market.

It took almost the entire campaign – 24 days – to hit over $3,000 for the adventure Hall of Judgment is based on: Lost Hall of Tyr

Dragon Heresy, a 288-page full RPG based on 5e . . . well, it did do $4400 by day 2. I wonder if we’ll beat THAT too?

Well, we’re in it now. There’s still more coming, as alluded to in the prior update, in terms of potential reward levels and nifty stuff. Mostly, though, the big stretch goal revolves around the question of how many print copies will be ordered?

The print quality upgrades are strictly volume-based, within reason (I like nice books and I cannot lie, so I often cheat when it comes to that).

But the money thus far means I can start talking to Glynn Seal about even more maps, likely four more (a zoom in around the Hall itself, two monster lairs, and a creepy ruin).

But really what this means? It’s time to get to work. I’ve got a Fantastic Dungeon to make for y’all.

Thanks again!

The Kickstarter Launched TODAY: June 19 at 10am CST!

  • Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS)
  • It features non-linear adventuring for 4-6 250-point characters
  • Explore a Viking-flavored world trekking through cold, harsh mountains, facing dangerous fae, and searching for a lost holy place, and the priceless relics within
  • Easily portable and usable with any GURPS Fantasy campaign

Hall of Judgment is an adventure micro-setting for four to six 250-point characters, made under license to Gaming Ballistic, LLC for use with the Dungeon Fantasy Roleplaying Game (which is required and referenced in the book).

This is the first third-party expansion for Steve Jackson Games’ Dungeon Fantasy RPG. It’s an experiment for both SJG and  Gaming Ballistic, and both companies hope that it will be successful. I’d love to have your support in making it so!

(What the heck is “Of Lengi las Ekki?” Too long; did not read. But in Icelandic.)

Click below to support the Hall of Judgment Kickstarter!

The full-color backer reward for the PDF for the Dragon Heresy Introductory Set was distributed over the weekend. Pushing it out on June 17 puts it in about six weeks (44 days, in fact) ahead of the promised date. Am I proud of that?

Yes. Yes I am.

But I’m not done until the books are in your hands (and mine!).

Print Production

Actual pages from the UK printer that will likely be doing the color print books, unless we hit the big goal at $16KSo, I set the final print files to render this morning, a process which takes about an hour or so to complete even on my Ryzen 2700X/GeForce 1070 setup. (I think I need more RAM and an NVMe SSD instead of my current one if I’m going to make more books like this).

It’s a holiday in Hong Kong, so taking the extra day and sleeping on it let me make a few corrections to the text that slipped through (I got some advice on my faux-Icelandic from an actual Icelander, including the fact that what I thought was “leg-lizard” – fiðrildi and fiðrildar – actually translates to “butterfly.”

Curse you, Google Translate!

So they’re going to be renamed göngeðla, (GOYNG-edthla) which is “tunnel lizard.” Which is what they are, so there we go. I also added the weight for deer (’cause they’re tasty, tasty mobile meat) and a few bits of other minor stuff.

I’ll spool out an update in a week or so for the PDF, probably about the same time I upload the PDF to my website and DriveThru.

Schedule Non-Update

Non-update? Well, I’m on schedule, so there’s not much to change.

Tonight at about 6pm CST I will upload a roughly 200MB file to the printer’s FTP server. They will “pre-flight” the document (which I already did in InDesign) and hopefully tell me that all my settings were correct.

And if things go wrong? if we have some errors on p. 128?

It’s not too late. I can send single pages all the way through the proofing process. I, of course, hope to not have to do this.

Even so, it will be 4-6 weeks for proofing and setup and then printing. Somewhere in that 5th-6th week (end of July) the printing will be done and they go “on the boat” (literally, in this case) and will make the transit to the USA. My understanding is that there’s a GPS tracker on said ship, so monday updates will feature a nifty screenshot of “where are your games right now?”

As noted, a smaller box will get shipped, also by ocean freight, to Korea, where they’ll be delivered to a fulfillment partner who does this sort of thing as a favor to indie gamers. There are maybe 30-50 books (so far!) that will go this route.

So another six to eight weeks after THAT, they’ll have arrived on your doorsteps.

As always, I will endeavor to exercise Project Management Fu to pull this in if possible, and mitigate delays where it’s not.

Pre-Order if You Want This to Not-the-USA

As reviews and interest come in, you might think to yourself “Where can I get this new thing?”

Right now, pre-orders are being hosted on Backerkit. Real Soon now, that will transition to my own website, as well as other places.

I will say this: if you’re not from the USA, a pre-order is the very best way to get the hardback. In 4-6 weeks, the printing process will be completed, and books will roll out onto the container ship.

But another, smaller set of boxes will ship to a contact in Korea, who will then put them in the mail to their final not-the-USA destinations from there. Shipping will be faster and much, much less than within the USA.

So if you’re interested in the 288-page, 128gsm paper, sewn-binding, full-color, round back hardcover book (with spot finish!) that will hopefully have production values worthy of Symbaroum (the touchstone I’m trying to approximate for quality) please pre-order your hardcover now!

Hall of Judgment

I would do myself a disservice if I didn’t mention that I’ve got another project launching tomorrow. This is the first-every third-party license for the Dungeon Fantasy Roleplaying Game (Powered by GURPS) from Steve Jackson Games, and I got it.

It launches tomorrow, and if you’re also a GURPS player, you’ll want to check it out.

More from Dragon Heresy?

Well, yeah.

I’ve got two self-written mini- or micro-settings in the hopper for Level 1-5 support. There are a lot of Level 1-5 options for character classes, races, and of course Feats that didn’t make the cut that I will likely put into a chargen expansion volume. A fellow gamer and writer wants to do an adventure in my setting, with my game, and I’m thrilled about that.

I’ll also finally be standing up a website dedicated to Dragon Heresy in the next few weeks as well.

OK. That’s it for Monday. Hope you enjoy the game!

GURPSDay is currently pulling from 102 blogs on the roster.

Welcome to GURPSDay 2018, and its fifth year – GURPSDay started in February 2013,  a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Continue reading “GURPSDay Summary June 8, 2018 – June 14, 2018”

Gaming Ballistic is THRILLED to be the first third-party vendor to be granted a license to produce material for the Dungeon Fantasy Roleplaying Game (Powered by GURPS) from Steve Jackson Games.

This product directly supports the excellent DFRPG Boxed Set. It provides a mini-setting and adventure, in full color, bookmarked and layered for the PDF, and with a print copy available for backers who wish a high-quality tangible reward.

Below is a preview of the Kickstarter, which will launch at 10am CST on Tuesday, June 19.

The Kickstarter Pitch

Continue reading “Hall of Judgment – a Dungeon Fantasy RPG Supplement (Kickstarter Preview)”

So here we are. The last week before the interior files get submitted.

What did we do, and what does that mean?

Production Process

We’re really down to two basic tasks at this point: art insertion and proofing.

Proofing continues. It’s a big document and we keep finding things. Most are small. Some are annoying. Much like Pokemon, I’d like to catch ’em all.

I need to regenerate the spells index and the monsters index, which requires saving a new file and doing a “local” index, then copy/pasting that into the document. It’s no big deal, and right before the files get exported at full resolution for printing, I’ll regenerate both the Table of Contents and the Index one last time.

The art is the last thing. I’m down to the last few pieces and these are easily accomplished by a responsive team (see prior gushing update).

The COVER is the farthest along. I decided that dangit, I want round-back rather than square back (think ACKS or Symbaroum rather than Shadows of Esteren, GURPS books, or the DnD hardcovers), and I had to regenerate the cover to fit the new template. Then the spot-finish files. That didn’t take long, and the printing company is looking at them today and should tell me “yeah, these are good” tomorrow.

The hyperlinking is done. The active ToC is done.

I made a few usability changes to the style, so conditions are now bolded as terms of art. So (as an example), two creatures might have each other grappled, but one is restrained, while the other is only grabbed. Bold for game-mechanics, plain-text for plan-language use.

PDF Rewards Distribution

Net/Net: I plan on spooling out the PDF for final reward distribution this coming weekend. That means next week (June 18-22) your PDFs will be sent out, which if I can get that done on Monday, will mean PDF is 6 weeks ahead of schedule.

This also means I’ll do a brief clean-up on Lost Hall of Tyr and Dungeon Grappling PDFs for those that ordered them, and get all of the PDF rewards out next week. I might distribute these through DriveThruRPG – at-cost downloads for PDFs are really easy, and the updating and archiving of DriveThruRPG products is just easier and better than backerkit.

Printing Timeline

As noted before, it’s a 12-week process by design, plus another 2 weeks for in-the-USA shipping. So if the official “go time” for the printer is Monday June 18, we’re on track for all backers to have their book the last week in September (by Sept 24). We’ll see if we can hold to that schedule or beat it; there are 2-3 weeks of potential pull-in, and of course infinite possibilities for delays.

Still: I think you’ll get the books in September rather than October, so that meets my goals of “on or before the promised date.”

Hall of Judgment for Dungeon Fantasy RPG

If you like Lost Hall of Tyr and are also a fan of Steve Jackson Games’ Dungeon Fantasy RPG (Powered by GURPS), then you might also like to know that some time ago, I was granted a license to convert Lost Hall to the DFRPG system.

This is the first license of its kind for the DFRPG. I am pleased and humbled.

That being said, Lost Hall could use some improvement. It is a fairly linear convention scenario designed to show off the Dungeon Grappling system for 5e and OSR games. When played as a one-shot or at a convention, it works beautifully for that purpose.

However, putting it into a living campaign it suffers a bit. Too many constraints.

Well, Hall of Judgment will fix that.

First, I’m updating the interior look a bit to clearly differentiate it from Lost Hall.

Second, there will be a lot more “agency” in the game, with Isfjall (in DFRPG parlance, “Town”) getting a more detailed treatment modeled after the information presented in Sean Punch’s wonderful “Caverntown” mini-setting.

There will be a new map, courtesy of The Midderlands’ Glynn Seal, that will feature both GM and Player-centric views.

There will be no fewer than three new “mini-dungeons” to explore, to allow some things hinted at in the Lost Hall of Tyr version to bear full fruit in Hall of Judgment.

Monsters will be updated to DFRPG standard, with intent to not duplicate existing creatures. Pre-gen characters will also be provided, likely 6-8 choices.

The Kickstarter for this version of the product is set to launch June 19 (next week!), and once the upgrades are done, I will back-convert the new edition of the scenario to Dragon Heresy. If you got Lost Hall of Tyr as an add-on to the Dragon Heresy KS, you’ll get a free copy of the new updated Dragon Heresy PDF if you back the new Kickstarter, and and discounted copy of the Dragon Heresy PDF even if you don’t back it.

I’d appreciate it if you backed it, though.

Future Dragon Heresy Plans

I’m not even remotely done with Dragon Heresy.

I have no fewer than four concepts on the drawing board.

The mini-setting tentatively called The Citadel at Northwatch was given some visibility on the Roles to Astonish Twitch stream. It’s a solid adventure with several connecting parts, playable as a sandbox, that is designed for beginning adventurers. It will likely fall between 16-48 pages, ideally 24-32.

A much larger setting project called The Hunted Lands will cover many interacting things going on in this very dangerous area.

A To-Be-Named third-party scenario, again as a mini-setting, will look at an area closer to the coast.

Finally, a player character expansion with more backgrounds, classes, and races is on the docket to fill out level 1-5 of all thing things I wanted to put in the book but couldn’t fit.

That’s just what I’m working on right now. There’s lots more in me noodle.

Thanks for coming with me this far, and I look forward to giving you your PDF rewards next week!

Taking a break from proofreading my own book to throw down with GURPSDay. Very soon I hope to start posting updates to the Dungeon Fantasy RPG adventure conversion “Hall of Justice,” which was cruelly and amusingly announced on April 1 of this year. It’s no joke, however, and the map I just procured from Glynn Seal (if you know that name from Midderlands, you know he’s a great cartographer) is a thing of beauty.

GURPSDay is currently pulling from 102 blogs on the roster. We seem to have skipped right past spring and gone right into summer. And I’m still mostly head-down in my own Dragon Heresy stuff. In other news, I now have the full go-ahead to start working For Reals on Hall of Judgment, the first conversion of 3rd party material for the DFRPG. I’m excited about that, and there will be more frequent updates as a few other things settle.

Welcome to GURPSDay 2018, and its fifth year – GURPSDay started in February 2013,  a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Continue reading “GURPSDay Summary June 1, 2018 – June 7, 2018”

GURPSDay is currently pulling from 101 blogs on the roster. We seem to have skipped right past spring and gone right into summer. And I’m still mostly head-down in my own Dragon Heresy stuff. In other news, I now have the full go-ahead to start working For Reals on Hall of Judgment, the first conversion of 3rd party material for the DFRPG. I’m excited about that, and there will be more frequent updates as a few other things settle.

One last chance to catch the Geek Gab Game Night (During the Day) with Kromm and Cole, listen to it here.

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Final Note: Moe Lane, Patrick Burroughs, and Merlin Avery: your blogs are not pulling. Call the office.
Continue reading “GURPSDay Summary May 11, 2018 – May 17, 2018”

GURPSDay has hit 101 blogs on the roster, with the addition of Nathanael’s 3d6 and Go!

If you missed last week’s Geek Gab Game Night (During the Day) with Kromm and Cole, listen to it here.

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Final Note: Moe Lane, Patrick Burroughs, and Merlin Avery: your blogs are not pulling. Call the office.
Continue reading “101 Blogs! GURPSDay Summary Apr 20, 2018 – Apr 26, 2018”

This is a great day for GURPSDay. We hit 100 blogs on the roster, with the addition of D Ripton’s Dungeon Fantasy blog. Woo hoo!

Furthermore, fans of SJGames, GURPS, Dungeon Fantasy, the DFRPG, Kromm, and maybe me can see Sean and I talk the DFRPG today on Geek Gab, at 3:30pm CST.

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Final Note: Moe Lane, Patrick Burroughs, and Merlin Avery: your blogs are not pulling. Call the office.
Continue reading “100 Blogs! GURPSDay Summary Apr 13, 2018 – Apr 19, 2018”