Gaming Ballistic was selected for a dealer table at CONVergence 2019, which starts July 4 and runs through July 7.
This will be my very first “hey, my own table!” convention appearance, so I’m glad it’s here in the Twin Cities.
Come chat, check stuff out, or hit me up and hopefully folks can run some of my games (I’ll likely be at the table for most of it). Gaming Ballistic is looking to have a very interesting 2019, for reasons that will become more clear next week, I hope.
Until then: see you at the Con!
GameHole Con 2018 – Con Report
Well, I survived! This was the first convention that I’d attended since my journey to GenCon 2017, as part of my first foray as being part of the con as Gaming Ballistic, LLC. I was, more importantly it turned out, also there as part of my Kickstarter rewards for backing the Dungeon Fantasy Roleplaying Game (Powered by GURPS) at the “play the game with Kromm” level.
That’s important for this journey to Madison, Wisconsin for two reasons.
1. I played through what would turn into the linear adventure Lost Hall of Tyr (for D&D5e) there for the first two times
2. I got to know the Dungeon Fantasy RPG for the first time
My mission for this Convention, then? To demonstrate and run Hall of Judgment, the first licensed adventure or supplement of any kind for the Dungeon Fantasy RPG. To talk with the SJG folks (Phil and Steve were both there) about further ideas for supporting GURPS. To get to meet in person folks like Matt Finch, Erik Tenkar, Jason Hobbs, and many others whom I’ve interacted with – and who have helped me so much – in getting my games off the launch pad. I simply could not have done what I did on Dragon Heresy and Hall of Judgment without an absolutely crucial hour or so with Zach Glazar, who pumped an incredible amount of InDesign Starter information into my head.
I also was hoping to sell a few copies of my product, which was a secondary goal but a real one.
Let’s recap. Continue reading “GameHole Con 2018 Trip Report!”