Gaming Ballistic is THRILLED to be the first third-party vendor to be granted a license to produce material for the Dungeon Fantasy Roleplaying Game (Powered by GURPS) from Steve Jackson Games.

This product directly supports the excellent DFRPG Boxed Set. It provides a mini-setting and adventure, in full color, bookmarked and layered for the PDF, and with a print copy available for backers who wish a high-quality tangible reward.

Below is a preview of the Kickstarter, which will launch at 10am CST on Tuesday, June 19.

The Kickstarter Pitch

Continue reading “Hall of Judgment – a Dungeon Fantasy RPG Supplement (Kickstarter Preview)”

So here we are. The last week before the interior files get submitted.

What did we do, and what does that mean?

Production Process

We’re really down to two basic tasks at this point: art insertion and proofing.

Proofing continues. It’s a big document and we keep finding things. Most are small. Some are annoying. Much like Pokemon, I’d like to catch ’em all.

I need to regenerate the spells index and the monsters index, which requires saving a new file and doing a “local” index, then copy/pasting that into the document. It’s no big deal, and right before the files get exported at full resolution for printing, I’ll regenerate both the Table of Contents and the Index one last time.

The art is the last thing. I’m down to the last few pieces and these are easily accomplished by a responsive team (see prior gushing update).

The COVER is the farthest along. I decided that dangit, I want round-back rather than square back (think ACKS or Symbaroum rather than Shadows of Esteren, GURPS books, or the DnD hardcovers), and I had to regenerate the cover to fit the new template. Then the spot-finish files. That didn’t take long, and the printing company is looking at them today and should tell me “yeah, these are good” tomorrow.

The hyperlinking is done. The active ToC is done.

I made a few usability changes to the style, so conditions are now bolded as terms of art. So (as an example), two creatures might have each other grappled, but one is restrained, while the other is only grabbed. Bold for game-mechanics, plain-text for plan-language use.

PDF Rewards Distribution

Net/Net: I plan on spooling out the PDF for final reward distribution this coming weekend. That means next week (June 18-22) your PDFs will be sent out, which if I can get that done on Monday, will mean PDF is 6 weeks ahead of schedule.

This also means I’ll do a brief clean-up on Lost Hall of Tyr and Dungeon Grappling PDFs for those that ordered them, and get all of the PDF rewards out next week. I might distribute these through DriveThruRPG – at-cost downloads for PDFs are really easy, and the updating and archiving of DriveThruRPG products is just easier and better than backerkit.

Printing Timeline

As noted before, it’s a 12-week process by design, plus another 2 weeks for in-the-USA shipping. So if the official “go time” for the printer is Monday June 18, we’re on track for all backers to have their book the last week in September (by Sept 24). We’ll see if we can hold to that schedule or beat it; there are 2-3 weeks of potential pull-in, and of course infinite possibilities for delays.

Still: I think you’ll get the books in September rather than October, so that meets my goals of “on or before the promised date.”

Hall of Judgment for Dungeon Fantasy RPG

If you like Lost Hall of Tyr and are also a fan of Steve Jackson Games’ Dungeon Fantasy RPG (Powered by GURPS), then you might also like to know that some time ago, I was granted a license to convert Lost Hall to the DFRPG system.

This is the first license of its kind for the DFRPG. I am pleased and humbled.

That being said, Lost Hall could use some improvement. It is a fairly linear convention scenario designed to show off the Dungeon Grappling system for 5e and OSR games. When played as a one-shot or at a convention, it works beautifully for that purpose.

However, putting it into a living campaign it suffers a bit. Too many constraints.

Well, Hall of Judgment will fix that.

First, I’m updating the interior look a bit to clearly differentiate it from Lost Hall.

Second, there will be a lot more “agency” in the game, with Isfjall (in DFRPG parlance, “Town”) getting a more detailed treatment modeled after the information presented in Sean Punch’s wonderful “Caverntown” mini-setting.

There will be a new map, courtesy of The Midderlands’ Glynn Seal, that will feature both GM and Player-centric views.

There will be no fewer than three new “mini-dungeons” to explore, to allow some things hinted at in the Lost Hall of Tyr version to bear full fruit in Hall of Judgment.

Monsters will be updated to DFRPG standard, with intent to not duplicate existing creatures. Pre-gen characters will also be provided, likely 6-8 choices.

The Kickstarter for this version of the product is set to launch June 19 (next week!), and once the upgrades are done, I will back-convert the new edition of the scenario to Dragon Heresy. If you got Lost Hall of Tyr as an add-on to the Dragon Heresy KS, you’ll get a free copy of the new updated Dragon Heresy PDF if you back the new Kickstarter, and and discounted copy of the Dragon Heresy PDF even if you don’t back it.

I’d appreciate it if you backed it, though.

Future Dragon Heresy Plans

I’m not even remotely done with Dragon Heresy.

I have no fewer than four concepts on the drawing board.

The mini-setting tentatively called The Citadel at Northwatch was given some visibility on the Roles to Astonish Twitch stream. It’s a solid adventure with several connecting parts, playable as a sandbox, that is designed for beginning adventurers. It will likely fall between 16-48 pages, ideally 24-32.

A much larger setting project called The Hunted Lands will cover many interacting things going on in this very dangerous area.

A To-Be-Named third-party scenario, again as a mini-setting, will look at an area closer to the coast.

Finally, a player character expansion with more backgrounds, classes, and races is on the docket to fill out level 1-5 of all thing things I wanted to put in the book but couldn’t fit.

That’s just what I’m working on right now. There’s lots more in me noodle.

Thanks for coming with me this far, and I look forward to giving you your PDF rewards next week!

Taking a break from proofreading my own book to throw down with GURPSDay. Very soon I hope to start posting updates to the Dungeon Fantasy RPG adventure conversion “Hall of Justice,” which was cruelly and amusingly announced on April 1 of this year. It’s no joke, however, and the map I just procured from Glynn Seal (if you know that name from Midderlands, you know he’s a great cartographer) is a thing of beauty.

GURPSDay is currently pulling from 102 blogs on the roster. We seem to have skipped right past spring and gone right into summer. And I’m still mostly head-down in my own Dragon Heresy stuff. In other news, I now have the full go-ahead to start working For Reals on Hall of Judgment, the first conversion of 3rd party material for the DFRPG. I’m excited about that, and there will be more frequent updates as a few other things settle.

Welcome to GURPSDay 2018, and its fifth year – GURPSDay started in February 2013,  a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Continue reading “GURPSDay Summary June 1, 2018 – June 7, 2018”

GURPSDay is currently pulling from 101 blogs on the roster. We seem to have skipped right past spring and gone right into summer. And I’m still mostly head-down in my own Dragon Heresy stuff. In other news, I now have the full go-ahead to start working For Reals on Hall of Judgment, the first conversion of 3rd party material for the DFRPG. I’m excited about that, and there will be more frequent updates as a few other things settle.

One last chance to catch the Geek Gab Game Night (During the Day) with Kromm and Cole, listen to it here.

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Final Note: Moe Lane, Patrick Burroughs, and Merlin Avery: your blogs are not pulling. Call the office.
Continue reading “GURPSDay Summary May 11, 2018 – May 17, 2018”

GURPSDay has hit 101 blogs on the roster, with the addition of Nathanael’s 3d6 and Go!

If you missed last week’s Geek Gab Game Night (During the Day) with Kromm and Cole, listen to it here.

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Final Note: Moe Lane, Patrick Burroughs, and Merlin Avery: your blogs are not pulling. Call the office.
Continue reading “101 Blogs! GURPSDay Summary Apr 20, 2018 – Apr 26, 2018”

This is a great day for GURPSDay. We hit 100 blogs on the roster, with the addition of D Ripton’s Dungeon Fantasy blog. Woo hoo!

Furthermore, fans of SJGames, GURPS, Dungeon Fantasy, the DFRPG, Kromm, and maybe me can see Sean and I talk the DFRPG today on Geek Gab, at 3:30pm CST.

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Final Note: Moe Lane, Patrick Burroughs, and Merlin Avery: your blogs are not pulling. Call the office.
Continue reading “100 Blogs! GURPSDay Summary Apr 13, 2018 – Apr 19, 2018”

Sean Punch, also known as Dr. Kromm, works for Steve Jackson Games. He joins Geek Gab’s Game Night (during the day!) along with me (Douglas Cole) to talk about Dungeon Fantasy RPG and Cole’s new adventure for the setting, Hall of Judgment!

This week’s GURPSDay is brought to you by Tyr, God of Justice, War, and Law. Why? Not to too my own horn, but I have been granted a license to convert my Norse-based adventure Lost Hall of Tyr into Hall of Judgmentan adventure for the Dungeon Fantasy RPG. Read more about that below.

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic. This has been a big week for me. My modified Fifth Edition Kickstarter for the Dragon Heresy RPG – the same setting that Lost Hall/Hall of Judgment is set in – went live and funded on Day 2. And of course, the big news is the licensure to me, a third party publisher, of the DFRPG rules. Big things are movin’ in the world of GURPS and Powered by GURPS.

Thursday is GURPSDay, and here's the blog roll for the week ending April 5 2018We’re currently drawing content from 98 blogs. We are so very, very close to having 100 GURPS blogs.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.

Final Note: Moe Lane, Patrick Burroughs, and Merlin Avery: your blogs are not pulling. Call the office.
Continue reading “GURPSDay Summary Mar 30, 2018 – Apr 5, 2018”

. . . it’s real.Hall of Judgment, an adventure conversion for the Dungeon Fantasy RPG by Steve Jackson Games.

I asked for permission to convert Lost Hall of Tyr to the Dungeon Fantasy RPG. As Andrew Hackard indicated, the negotiations were painless. For now, though, plans only include the single item.

More details and cool stuff will be discussed as things develop, but I can confirm:

  • The adventure will be mildly de-Norse’d, in keeping with the generic nature of the DFRPG
  • There will be 8 pre-gen characters
  • The wilderness travel rules I wrote will be converted to DFRPG
  • The short section on grappling will also be converted to DFRPG, and will reap the benefit of years of play and learning
  • The bestiary will be converted to DFRPG; I’m already working on some thoughts and layout options
  • The map will be modified to give an actual location and travel direction to the Lost Hall

The original Lost Hall adventure was designed as a demonstration of the Dungeon Grappling rules for 5E. It was also designed to be jammed into a single, one-shot, two-to-three hour game at GenCon 50. Certain liberties can be taken with a design like that that are not appropriate for a modular adventure to plunk into an existing campaign.

So it’s going to get better.

That’s all I have to say about it for now . . . but I’ve got the Dragon Heresy Introductory Set Kickstarter to launch at 10am Central today. That’s an entire game in the same world as Hall of Judgment, and you can also imagine that I will be needing to focus and write more support material for that.