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  • Altered Time Rate options
    GURPS | Play Aids and Commentary | RPG Systems

    Altered Time Rate options

    Bygamingballistic March 5, 2018

    Has anyone ever tried to work out Altered Time Rate, the GURPS advantage that gives you multiple maneuvers for each of your one-second turns, by going Champions on its butt? It seems that one could look at ATR 1 for a character with (say) Basic Speed 8 as “take a turn at speed 8, and…

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  • The Dungeon Fantasy RPG, Powered by GURPS
    Features | GURPS | GURPSDay | RPG Systems | The DFRPG

    GURPSDay Summary Feb 23, 2018 – Mar 1, 2018

    Bygamingballistic March 1, 2018March 2, 2018

    Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic. We’re currently drawing content from 98 blogs. We are so very, very close to having 100 GURPS blogs. We still need your help. And if you just started a GURPS blog – and I…

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  • Economizing on RPG Development Costs
    Admin | Dragon Heresy | Dungeon Grappling | Fifth Edition | Gaming Ballistic LLC | GURPS | Kickstarter | Lost Hall of Tyr | OSR | PFRPG | Play Aids and Commentary | RPG Systems | The DFRPG | Writing and Editing

    Economizing on RPG Development Costs

    Bygamingballistic February 28, 2018

    Earlier I went through and took a stab at what it costs to develop an RPG book. One can consider these, in somewhat imprecise terms, economic costs, rather than an accounting or cash-flow cost, in that it’s not required to write checks for all of them. Further, the costs presented represent doing everything on a contracting basis, and…

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