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  • Sunday Review – Pyramid #3/98: Welcome to Dungeon Fantasy
    Features | GURPS | Pyramid Magazine | Reviews | RPG Systems

    Sunday Review – Pyramid #3/98: Welcome to Dungeon Fantasy

    Bygamingballistic March 26, 2017March 26, 2017

    Preamble: Dungeon Fantasy Steve Jackson Games is conservatively being bold. They are trying a purpose-built RPG, powered by the GURPS engine, that takes the self-contained model to its logical conclusion. They are supporting a high production value release that they funded in a successful Kickstarter. This release follows what I consider a pretty successful pattern…

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  • Gaming Ballistic – March Update
    Admin | Dragon Heresy | Dungeon Grappling | Gaming Ballistic LLC | Kickstarter | RPG Systems | Venture Beyond | Writing and Editing

    Gaming Ballistic – March Update

    Bygamingballistic March 25, 2017March 25, 2017

    Here we are again, this Saturday, end of March, marks roughly the seventh month, sort of, since Gaming Ballistic was incorporated. While that might be the official incorporation date, it probably makes far more sense to date the birth of the company from roughly October 1, 2016, which is when I really decided that Dungeon…

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  • GURPS, HUH! What is it good for . . . ?
    Features | GURPS | GURPSDay | Play Aids and Commentary | RPG Systems

    GURPS, HUH! What is it good for . . . ?

    Bygamingballistic March 23, 2017

    While the song continues “absolutely nuthin’,” and proceeds to say it again, this isn’t so for GURPS. After I posted today’s GURPSDay script pull, someone asked in a seemingly non-trollish way why play GURPS instead of the other seemingly eight billion games out there. It’s a good question. My RPG History Like most, I got…

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