Fantastic Dungeon Grapples: Breaking Out is Hard to Do
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Fantastic Dungeon Grapples: Breaking Out is Hard to Do

Fantastic Dungeon Grappling I think Fantastic Dungeon Grappling is my best-ever distillation of a grappling system that plays well with the rest of the game. It’s only eight pages, and manages to successfully subsume most of Martial Arts and my original 50-page Technical Grappling books in those short pages. The original rules concept were strongly…

Repost: FnordCon2.3 Announcement from SJGames
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Repost: FnordCon2.3 Announcement from SJGames

FnordCon Fun! We have so many things to pack into our one day of FnordCon on October 10, some highlights include: Seminars with Steve Jackson, Phil Reed, Guest of Honor Liz Danforth, Munchkin Dungeon designer Eric Lang, and SJ Games staff members and guests! Find out what’s new and upcoming for Munchkin, Car Wars, GURPS, TFT, and more! Games, including The Fantasy Trip, Z-Shot, a brand-new…

Watch the Magic: Ksenia Kozhevnikova does art on twitch tonight!
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Watch the Magic: Ksenia Kozhevnikova does art on twitch tonight!

Ksenia Kozhevnikova is one of the awesome folks on my go-to art team. She did the covers on all five of the More Perilous Journeys books. She’ll be hosting a twitch stream showcasing a new project we’re working on together. My first gig as “Art Director” and her . . . well, she’s way more…