Forthcoming
Upcoming posts!
- Musings on Computer-Aided Gaming, likely thinking about a prospective GURPS Fifth Edition with that in mind.
- More on Dissecting Damage. GURPS uses armor divisors, basic damage, and injury modifiers. Why all three?
Upcoming posts!
I’m looking for links and pointers to any of the following things Verified public domain black and white and color with fantasy themes. Images that you own personally but are willing to donate Images that you own personally and are willing to defer payment on until a crowdfunding event at a later date In the…
Some of the regular GURPS bloggers and I have been doing more-or-less monthly features that highlight certain aspects of GURPS. The first was called Melee Academy (click for the master link list). It was a bunch of article on fighting and fight tactics, with a focus on melee/fantasy combat. The second feature is GURPS 101…
Saturday night put me in the GM’s chair for the first time in probably seven or eight years. I’ve been blogging for while on the prep. We had a full house. So how did it go? The Interface – Fantasy Grounds To start with, we can’t get past the issues with the interface and setup….
The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. 7.62x51mm NATO The 7.62x51mm cartridge occupies an interesting place in the US military history. After the tremendous success of the .30-06 semi-automatic weapon in…
A thread on the forums made me break out Excel again so I can look at the “optimum” one-one-one level of deceptive attack for all combinations of DA and defense level. The answer is darn complicated, turns out. Here’s an example of what I mean: This is the example Cadmus faces when he’s got his…