Forthcoming
Upcoming posts!
- Musings on Computer-Aided Gaming, likely thinking about a prospective GURPS Fifth Edition with that in mind.
- More on Dissecting Damage. GURPS uses armor divisors, basic damage, and injury modifiers. Why all three?
Upcoming posts!
(oops. Apparently I wrote this in August and forgot to post it. So today will be a two-fer.) Three weeks this time. A lot of under the waterline activity, and a bit of fun vacation for the first time this summer. Artifacts of Legend is fulfilled and closed. My Australian counterpart should have put the…
Gaming Ballistic products are now on DriveThruRPG. One of my goals entering 2020 was to host PDF versions of my products on DriveThruRPG. The reach is so large that even with the cut they take, hopefully it will balance out. Of course, if you’re already here, you might simply go to my web store –…
Wrapped up the first session of Alien Menace yesterday, in a special bonus session that had me forgetting to communicate with several of the players, because I used too many communication channels to do it (mail, chat, Google Groups, Google Calendar). I wanted to finish the mission, because it was only supposed to take one…
Shotguns are an interesting beast in any game, and GURPS is no exception. A while back – Jan 2014 – I posted some alternate stats for shotguns, using my ballistics program. Some recent questions on that particular post – over a year ago, plus the fact that actually shooting shot from a shotgun, as opposed…
If Blogger stats are to be believed, the month of October will have me just shy of 25,000 pageviews for the month. About 10% of that are views of one or both of the interviews I did with SJG staff and authors, so thanks to them, and to those who have been reading/viewing these interviews….