Wow. That’s going to be long . . .
My writeup of Chapter 3: Classes for Pathfinder is about half done. Six classes down, and it’s already over 2,700 words.
Breaking it into two parts for sanity.
My writeup of Chapter 3: Classes for Pathfinder is about half done. Six classes down, and it’s already over 2,700 words.
Breaking it into two parts for sanity.
Preamble: Dungeon Fantasy Steve Jackson Games is conservatively being bold. They are trying a purpose-built RPG, powered by the GURPS engine, that takes the self-contained model to its logical conclusion. They are supporting a high production value release that they funded in a successful Kickstarter. This release follows what I consider a pretty successful pattern…
I did a lot of writing last week, and was up until just shy of 4am on Saturday night trying to finish editing the magical items, treasure, and rewards chapters. For those that come to these pages looking for tons of GURPS content, especially my semi-regular features such as The Reloading Press or even the…
I was on the Geek Gab Game Night podcast just a few moments ago. Nearly two hours on adventure design and other topics – we didn’t hold ourselves tightly to a particular theme. As always, it was a hoot interacting with my gracious hosts, and it definitely plays out as a conversation rather than a…
Just a side-note, and a thank-you. My article, Delayed Gratification, appeared in Pyramid #3/52: Low-Tech II, this past Thursday. I received my check in the mail from Steve Jackson Games on Saturday. That’s fast, professional behavior, right there. +Steven Marsh and +Steve Jackson Games are to be commended; my understanding is this kind of alacrity is the exception,…
The Firing Squad is not out of business – I’ve just been busy. Plus, I raised my standards. I really liked the visual impact of the images I added to Steve Jackson‘s and Hans-Christian Vortisch‘s interviews. So I decided to keep doing them. But it adds overhead. I can estimate as I work through +Brian Engard‘s…
I finally return to Pyr#3/72 (after Pyr#3/73 is already out!) to finish up my review of this issue, Alternate Dungeons. This is an issue that could be a lot of fun. Dungeon Fantasy is full of entertaining tropes, some used for amusement, some for simplification, and some for the one true purpose of absolute and…