Technical Grappling, now with ART!
According to +Sean Punch, Nikki Vrtis has received the art for my manuscript!
This may wind up being my shortest blog entry ever, but: SQUEEEEEE!!!
Ahem.
Very excited to have the book take that next step.
According to +Sean Punch, Nikki Vrtis has received the art for my manuscript!
This may wind up being my shortest blog entry ever, but: SQUEEEEEE!!!
Ahem.
Very excited to have the book take that next step.
I love the Size-Speed/Range table in GURPS. It’s a logarithmic progression where every six steps is a factor of ten in magnitude. Every time I used to look at a scaling issue, I’d try and work it, and work it, and work it . . . and in the end, I’d realize that the answer…
From Grappling with Grappling Rules GURPS. Made worse by the incredible number of factors that GURPS has to account for. Of course the other tactical combat are just as complex and anyone who can use those on the fly wouldn’t be too concerned by the grappling rules. Fourth Edition isn’t so bad; grappling is taken as an…
Earlier today I noted on G+ that I was slogging through some worldbuilding. I’m fleshing out the realms and areas that appear on the map of the continent on which Dragon Heresy takes place (I’d post an image, but the maps aren’t done yet, and so technically I don’t own them). Morevel is a realm…
So here we are. The last week before the interior files get submitted. What did we do, and what does that mean? Production Process We’re really down to two basic tasks at this point: art insertion and proofing. Proofing continues. It’s a big document and we keep finding things. Most are small. Some are annoying….
…my art team. Because they’re making me look good. Or at least better. I don’t know if I could ever look good. Serpents of Legend now has a cover. This is simply top-notch work by Douglas Deri, who’s new to my team but hopefully he’s enjoyed the experience enough to return. Much of his work for this…
It’s been only a week this time. But it’s been a very eventful week. The Nightmare Fuel bestiary project for the Dungeon Fantasy RPG went live on Backerkit Crowdfunding on October 13, hit 50% funding on Day 1…and then almost immediately hit the dreaded crowdfunding doldrums. Even so, Backerkit allowed me to change the funding…
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In an effort to get this book to come out quicker, I'm going to do my part to sit back and throw money at the screen until magic happens.
My first thought was "Active Release Therapy?" and then I though, oh no, wait . . .