When I heard that there was going to be a big SJG project, and given that I have a certain amount of contact with Sean and the SJG team thanks to being an author for them, as well as doing the fairly well-received GURPSDay compilations, I volunteered to conduct a series of interviews with the SJG team.
+Phil Reed is a busy guy. CEOs are like that, in my experience. While I usually try and do interviews on The Firing Squad, which allows me to dig deeper and probe with follow-ups, that simply wasn’t going to happen.
Phil graciously answered a few questions on the Dungeon Fantasy Boxed Set via email. I’ll be following up in a more content-driven conversation – on video – with Sean next week (though it’ll take a bit to get through my post-production, and then transcription, though the vid will go up before the transcript is ready).
My questions are in bold. His answers are in plain text.
Let’s start with the big one: what’s in the box?
Why a box set? Why now? Was the decision related to the market reports of a 40% year-on-year growth in the RPG market, and the decision to send Discworld and Mars Attacks to the printer?
If this succeeds, what lessons will you take from it?
If this goes well – and let’s presume it goes well – what kind of things might be on the horizon?
Rather than invest a lot of our time into planning for possibilities, though, we’re concentrating on this Dungeon Fantasy box. We have to see success here before we devote more staff time to in-depth planning for entirely new games using the GURPS rules.
Sean “Dr. Kromm” Punch also posted an informative blurb on the SJG Forums, an appropriately-titled thread:
What This Is: A standalone roleplaying game, Powered by GURPS – a game created using GURPS as a toolkit. To create it, I had to rewrite big chunks of the GURPS Basic Set, GURPS Dungeon Fantasy (mostly the first three volumes), and – have no fear – GURPS Magic. I also had to write more original material than I realized back in January . . . Whether you’re a GURPS fan, a player of other RPGs, or a total newbie to gaming, there’s something in the box for you.
What This Is Not: An “update” or a “repackaging” of anything. This is not “all the GURPS Dungeon Fantasy supplements and related Pyramid issues in one place for existing GURPS fans.” That would intimidate the living crud out of newbies, who we hope will buy the game! In fact, you don’t have to know what a “gurps” is to use this. (Depending on how many house rules you use, you might even be better off if you don’t!)
More on this in upcoming weeks . . . I’m still writing the Designer’s Notes articles.
And now more . . . a new photo reveals two new book titles
Looks like we can confirm four of the five titles, based on prior statements and this picture
- An Adventure
I’m going to bet it’s a campaign book, because “ready to play” means something you can just go do, and that means some some sort of adventure.