Dragon Heresy: 13 hours and counting
We are in the last half day of the final push of the dragon heresy kick starter. We are 3,000 from the big offset print run goal, where all books get upgraded to the best quality.
We are in the last half day of the final push of the dragon heresy kick starter. We are 3,000 from the big offset print run goal, where all books get upgraded to the best quality.
When last we left our heroes, we were being relentlessly pursued by an angry flesh golem (and really, is there any other kind?), which was currently tearing apart the secret door we’d closed behind us. We decide that the equivalent of a short rest has passed. We shoot a few arrows at it, and it…
About ten days ago, I sat down with +Tim Shorts of Gothridge Manor. This month’s Blog Carnival interview-palooza has thrown a kink in my usual priority order (FIFO) for interviews, and so this one appears after several others. It also took me a bit to get to the final transcript, as I had a vacation in the…
After the discussion on how to kill someone dead in GURPS with firearms (which really does devolve to shoot ’em a lot in places that matter, more or less like real life), a few commenters noted that “dead in one turn” isn’t really where it’s at. +Peter V. Dell’Orto has noted before that dying, in GURPS, is…
Thursday is GURPS-Day, and I was going to make a post about attack and defense options on lulls and flurries again, but I’m going to return to that at a later date. There’s an interesting thread on the Forums which makes the bald statement that “GURPS seems to be engineered for people that enjoy really…
A while back, I posited that pretty good results can be obtained by assuming that the Vision bonus for “in plain sight,” that is, +10, applies fairly generically. Certainly it’s a good starting point to see what you can see. But what constitutes a basic roll? A Vision+10 roll for Joe Average will spot something man-sized…
I finally return to Pyr#3/72 (after Pyr#3/73 is already out!) to finish up my review of this issue, Alternate Dungeons. This is an issue that could be a lot of fun. Dungeon Fantasy is full of entertaining tropes, some used for amusement, some for simplification, and some for the one true purpose of absolute and…