Session Report – Nordvorn at FNORDCon (Carl Patten)
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Session Report – Nordvorn at FNORDCon (Carl Patten)

Intro: May the FNORD Be With Us Over Apr 6-7, I went down to FNORDCon, Steve Jackson Games’ first gaming convention that they planned and ran themselves. Originally, there wasn’t going to be any GURPS/DFRPG content at all – maybe not even any roleplaying – but I and one of my authors, also a MiB,…

A Heretical Christmas Adventure
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A Heretical Christmas Adventure

I got to play Dragon Heresy in a game run by a young lady my own system on Friday. She’d either never or rarely GM’d before. She decided to run in my book, as her dad was a supporter of both the original Lost Hall as well as Dragon Heresy. My take-aways? The Good The world…

Fun in Grappling (Fantastic Dungeon Grappling)
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Fun in Grappling (Fantastic Dungeon Grappling)

The control point based rules in my various grappling supplements are good. But they can be adjusted to taste in various ways to increase the fun in grappling at your table. TG: The History GURPS Martial Arts: Technical Grappling evolved in the writing and testing, as all books do. Originally, DX penalties and ST penalties…