Dungeon Grappling: Making grappling fun
| | | | |

Dungeon Grappling: Making grappling fun

Beowulf struggles with Grendel. Sinew parts, Grendel flees, dying. A dragon plunges from above. It’s grasping talons seize the adventurers, bearing them away. Mighty Ajax and Clever Odysseus struggle against each other, yet neither can throw the other, nor be thrown. A python lashes out, grasping its prey first by the mouth, then its coils….

All the Grappling for less money
| | |

All the Grappling for less money

I’m a big believer in analysis, and looking at the price point for my Dungeon Grappling book relative to what it is (soft cover, full color, POD, decent production values, very nice art and visual appeal, 51 pages, perfect bound) and other market competition (everything from GURPS Spaceships to ACKS in hardback to Symbaroum and…

Gaming Ballistic was on Geek Gab’s Game Night!
| | | | | | | | | | | | |

Gaming Ballistic was on Geek Gab’s Game Night!

  I was invited by Jasyn Jones and John McGlynn to join them on their Geek Gab podcast to talk about Dungeon Grappling, after I posted my GenCon reports about the playtest. Well, yeah, we covered grappling. But we also covered GURPS, the DFRPG, game design principles, and many other things, including HEMA and how…