RPG Development Costs
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RPG Development Costs

I tend to be pretty transparent here at Gaming Ballistic, perhaps even too much so. Still, it came as a surprise to me – though it was, in a Rumsfeldian sense, a known unknown – just what it took to make a game. For example, I had always thought that print games were simply much…

Disadvantages: An argument for template (guest post by Michael Wolf)
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Disadvantages: An argument for template (guest post by Michael Wolf)

This post initially appeared on Michael’s Google+ feed, but I liked it so much I asked him if I could repost it on my blog. He agreed. Since disadvantages are unofficial topic of the week I’ve been thinking about our storied history of disadvantages and I was writing a HUGE response to Douglas Cole and…

Aspects, Clustered Disads and GURPS
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Aspects, Clustered Disads and GURPS

I’m gearing up to play in a DFRPG/DF game (I think DF) with Christopher Rice. My character will be a classic Elf Scout, with an extra 100 points baked in from the start for Reasons. He’s definitely a bad-ass. That being said, the way that you pick disads in GURPS can be rough. You need…