Ballistic’s Report: 2020 Financial Overview
| | | | | | | | |

Ballistic’s Report: 2020 Financial Overview

Gaming Ballistic started as a blog in late 2012, and then became a company in its own right in October 2016, as the company formally launched its first product, Dungeon Grappling. 2020 marks the fourth full year of the company’s operation. It still has but one person doing all of the administrative work: me. During…

Gaming Ballistic: Goals for 2021
| | | | | | | | | | | | | |

Gaming Ballistic: Goals for 2021

I had big plans for 2020. I’m sure we all did. I’ve not yet looked backwards at the financial end of things, but I can look qualitatively at my plans and see how badly 2020 blew them up. 2020 Goals and Outcomes So 2018 was revenue (check). 2019 was profit (check, and also revenue)! But…

Ballistic’s Report for Week Ending Jan 29
| | | | |

Ballistic’s Report for Week Ending Jan 29

Gaming Ballistic Patreon To help with ongoing funding of art and speed eventual time to delivery, Gaming Ballistic started a Patreon in January 2021. Here’s the weekly update on Patreon status. Membership status: 31 patrons and $225 per month Special Content: Patrons received a preview of the Character Collections 3 WIP document for the first…