GURPSDay Summary Nov 2, 2018 – Nov 11, 2018
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GURPSDay Summary Nov 2, 2018 – Nov 11, 2018

Thursday is GURPSDay, and well, that was a bit ago. I departed for GameHole Con and forgot to set up remote access, as I always forget to set up remote access. So this covers a longer period than usual. GameHole Con was awesome, but more on that later. GURPSDay is currently pulling from 104 blogs…

Conditional Injury Actual Play (Pyramid #3/120)
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Conditional Injury Actual Play (Pyramid #3/120)

I got a quick bit of feedback on using Conditional Injury in actual play. Recall this article was not playtested, and mostly theoretical. Granted I was musing on it for years, but it never really got a good stress test. So someone wrote me with one: Dingo (Discord Forums) wrote: A lot shorter than planned…

Unpacking Failed Attack Rolls in GURPS
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Unpacking Failed Attack Rolls in GURPS

There’s an interesting (drink!!*) thread over on the GURPS forums about what a “miss” means. It’s called Failed Attack Rolls, and there’s a concept in there that, especially coming from the source, makes one go “Hmmm” a lot. Let’s start with two quotes, both originating from Sean Punch, AKA Dr Kromm, the GURPS Line Editor….