Sunday Review – Pyramid #3/98: Welcome to Dungeon Fantasy
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Sunday Review – Pyramid #3/98: Welcome to Dungeon Fantasy

Preamble: Dungeon Fantasy Steve Jackson Games is conservatively being bold. They are trying a purpose-built RPG, powered by the GURPS engine, that takes the self-contained model to its logical conclusion. They are supporting a high production value release that they funded in a successful Kickstarter. This release follows what I consider a pretty successful pattern…

Gaming Ballistic – March Update
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Gaming Ballistic – March Update

Here we are again, this Saturday, end of March, marks roughly the seventh month, sort of, since Gaming Ballistic was incorporated. While that might be the official incorporation date, it probably makes far more sense to date the birth of the company from roughly October 1, 2016, which is when I really decided that Dungeon…

GURPS, HUH! What is it good for . . . ?
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GURPS, HUH! What is it good for . . . ?

While the song continues “absolutely nuthin’,” and proceeds to say it again, this isn’t so for GURPS. After I posted today’s GURPSDay script pull, someone asked in a seemingly non-trollish way why play GURPS instead of the other seemingly eight billion games out there. It’s a good question. My RPG History Like most, I got…