Similar Posts
Market Research: One Book or Multiple for RPGs?
As part of the run-up to Dragon Heresy, I quickly realized that the book was going to be very large. My initial estimates of a single 250-300 page volume were crushed under the heels of 90,000 words of just monsters. And that’s after culling things down and eliminating many that are thematically inappropriate. There are ways…
Majestic Wilderlands – Best Loot-to-time ratio ever
The game was slow today to get responses, and it wound up being just two players. That wasn’t enough, so we decided to call it. But not before Rob told me that Leshar and probably our halfling, or maybe Keyar, had snuck into the ruins of Caer Tain and looted a suit of +2 Plate Armor…
Playing with DnD5 Characters – Sample 6th Level Warlock
A Warlock is a spellcasting class that derives its power from a pact with an otherworldly creature. Most of these builds scream “lawful evil at best” to me, but a few are possible without going full-on Belkar. I mean, seriously: the patron choices are a Fiend, freakin’ Cthulhu, and an Archfae. Of the three, at…
ForgedAnvil character generator for D&D5
Holy crap, the ForgedAnvil Character Generator is amazing. Put in an experience total. Put in your raw die rolls or the “standard array.” Then start choosing, using pre-populated drop-down boxes, all the things that can be chosen. Weapons and armor? It’s in there. Spells? Feats? Languages? Yep.Even handy look-ups for spells and feats. Multi-class support?…
School Gaming Night: Moderate Success
We had the first school game night over at my daughter’s school. Attendance was light but dedicated. There were four adults and five children. We wound up playing for five hours, with various games being explored. Games played Munchkin Treasure Hunt: Easily picked up by all comers, and my 5.5yo explained the rules to everyone….
Takedown mania
Over on the SJG forums, there’s been a short dialog about a particular grappling move shown in a Marine Corps instruction manual. While I could (and have) opined on what I think that the move is, I wanted to make two points. First, GURPS provides something like five different ways to take someone down with…