Feb 6 is Melee Acadmey: All systems welcome!
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
Dramatis Personae The Commander (Doug) – telekinetic super-soldier with a really angry dog (Yukio). The dog is a powerful ally (250-300 points) and very intelligent and very, very aggressive. Arc Light (Christian) – battlsuited gadgeteer with electrical powers The Rat Queen (Emily) – brick with super-perception; made of actual rats Eamon Finnegan (Kyle) – smooth…
It’s been a long time coming, but I feel like things are steady enough that I can apply myself properly to a campaign. It’ll be modern, probably monster-hunter-ish. It will start with templates and characters from Action 1, Action 3, or Monster Hunters 4: Sidekicks. I’m not going to be slavish about that, though. It…
Yeah, I’m sure I should have noted this before. But . . . while I’d noted that my RSS feed was limited to 10 posts, while my old Blogger site was 25, I just shrugged and chalked that up to system differences. But this week, I noted that my “Precis” descriptions were not getting uploaded…
The first post on Gaming Ballistic went live tomorrow, three years ago. I decided to start the blog the day after Christmas, 2012. In that first week, I made 11 posts. Even then, the basic concepts and topics seemed to fall out well. I talked about alternate rules (Grand Universal Smackdown Theory), silencers and firearms,…
While we were playtesting the Action Point rules for The Last Gasp, we ran through a boxing match. Or rather, one of my playtesters ran through a boxing match. The AP rules worked well, encouraging fighters to take standing 8-counts, lots of recovery actions, and generally making it take longer to fight. All well and…
Last Sunday I intereviewed Steve Jackson (of Steve Jackson Games) on the Firing Squad. We spoke for about an hour (a bit less) about Ogre, a tiny bit of Car Wars, Munchkin, and GURPS. I’m in “post production” right now, editing the video. Transcription is in the works. I already have an audio file. I…
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can't wait for this one!
I hope you have something to contribute, fellow blogger!
No need for a full on blog post to answer this one: The answer is to bravely run away!
"How to flee like Sir Robin and not get eaten from behind" is your assignment, should you choose to accept it. If you have a blog, send me the link. If you don't, send me the post and I'll host it. 🙂
Nuke em from orbit, that's the only way to be sure. But if you lack a nuke then a flashbang may be just as good. Just don't let them win the initiative and don't let them survive the first round. But should they survive, make sure you have a load of lead flying their way so they don't dare raise their head from that hole the ducked it in to save their life and then quickly bring in the artillery on them.
That's pretty much my approach. A fair fight is what you say you had when you're in the bar afterwards.