Feb 6 is Melee Acadmey: All systems welcome!
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
The topic for the Feb 6 Melee Academy is “fighting people better than you.”
There’s an interesting discussion over on the forums about using the Slip maneuver – a retreat in the forward direction – to maneuver around your foe. +Sean Punch provided some feedback on how this should be treated, and how when looking at a system using discrete one-second turns, sometimes judgement must be exercised to ensure sanity….
Yesterday I wrote about the construction and use of Viking shields: a roughly 30-36″ diameter shield (call it a medium shield) of very, very light construction (6-8 lbs), low face thickness (7-9mm at the thickest, including the up to 1mm of hide and glue covering, and maybe 2mm wood at the edge, with another 2mm…
This week’s GURPSDay is brought to you by Tyr, God of Justice, War, and Law. Why? Not to too my own horn, but I have been granted a license to convert my Norse-based adventure Lost Hall of Tyr into Hall of Judgment, an adventure for the Dungeon Fantasy RPG. Read more about that below. Welcome to GURPSDay…
The recent post and discussion on dodging lasers in GURPS has led to further thoughts. One of the things that happens in real target shooting, and presumably it can happen in combat too, though it would be under considerably more stress, is a shooter knows he’s off target. His breathing is wrong, he feels a sneeze…
In a comment on a previous post, +Jeromy French brought up the oft-cited statistic that if a knife-wielding assailant is within 21 feet of a person with a holstered pistol, by the time you could draw your gun and ready it, you’re likely to have been stabbed. Possibly a lot. OK, forget reality for a moment. Is…
I got a quick bit of feedback on using Conditional Injury in actual play. Recall this article was not playtested, and mostly theoretical. Granted I was musing on it for years, but it never really got a good stress test. So someone wrote me with one: Dingo (Discord Forums) wrote: A lot shorter than planned…
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can't wait for this one!
I hope you have something to contribute, fellow blogger!
No need for a full on blog post to answer this one: The answer is to bravely run away!
"How to flee like Sir Robin and not get eaten from behind" is your assignment, should you choose to accept it. If you have a blog, send me the link. If you don't, send me the post and I'll host it. 🙂
Nuke em from orbit, that's the only way to be sure. But if you lack a nuke then a flashbang may be just as good. Just don't let them win the initiative and don't let them survive the first round. But should they survive, make sure you have a load of lead flying their way so they don't dare raise their head from that hole the ducked it in to save their life and then quickly bring in the artillery on them.
That's pretty much my approach. A fair fight is what you say you had when you're in the bar afterwards.