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On Target in Pyramid #3/77

Pyramid #3/77 – Combat is out, and I’m very excited. +Sean Punch has his typically enticing blub posted in the SJG Forums here.

It has my alternate rules – playtested over the course of something like 6-12 months, for treating the Aim maneuver as a die roll.

These rules work, in play, in a way that really make me happy, both as a rules writer, a GM, and a player.

If you look back over the last few years on this blog, you’ll see that I’ve alluded to these rules, and +Jake Bernstein wrote about taking them for a test drive, more than once.

But ultimately, I’m very, very happy with this article, and I hope you will be too.

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