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Citadel at Norðvörn Progress

As seems to be frequently the case, when I’m in heavy writing mode there’s not much time for much else. The Citadel at Norðvörn needs wordcount!

Writing the Content

I’m trying to write an average of 1,500 words per day, which is non-trivial but I want to get this out there. I’m working from a healthy mind-map of the setting relationships, so it’s really a matter of picking one of the lines or dotted lines and expanding on each bit.

There are no pre-conceived outcomes here. Citadel is about a situation, and every group of PCs, along with the GM, will take this mini-setting and run with it.

The mind-map will be included in the adventure in some form or another, for easy reference. I was able to pretty much improv my way through a Dragon Heresy session with such a map, and with the creatures in the main DH book and those included in the adventure book if needed, plus the extensive guide to key personalities that’s going into the Citadel book, you can probably “just play.” That’s the goal, anyway.

Citadel, though, is the first of three planned Dungeon Fantasy RPG releases in 2019, so I want to get on it fast, so that my Inner Team can playtest it and see what holds up and what needs expansion (or trimming).

Right now I’m at about 8500 words into a document that needs a minimum of about 44,000 (roughly 80 pages) and a maximum of about 71,000 (128 pages). I think 80 pages will be the best based on the last Kickstarter’s performance, as a nice blend of “I can deliver an equally-good product” and “not go broke.” Still, if there’s more content – and there can easily be more content – and the KS does very well, I can add it.

Art and Maps

This one’s going to need some serious art help, though.

At least three city maps, likely four or five: Northwatch (Norðvörn) citadel, the lower city, and the towns of Ainferill (Riverbend) and Vegghofn (Sallyport). Probably a map – really an encounter location – for another village that forms a major nexus of conflict for the area.

Lots of character art. Not every NPC gets drawn up, of course, but some of the main ones need detailing. Lots of opportunity for folks that do character sketches here.

A few full- or half-page scenes of key conflicts. Like this one:

So please forgive me if my blog content is a bit muted, or only happens in fits and starts: I’m head down at the keyboard.

But if you really want to help me get a jump on things, especially the city maps, you might consider supporting the current Kickstarter for a shelf-worth print run of the Dragon Heresy version of Hall of Judgment. Every now and then, I get a short spell of orders for Dragon Heresy; that makes for some serious help in buying art, paying writers, and generally making more new content.

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