GURPSDay Blog Feed
Just a reminder that over 100 blogs are pulled to make this feed. Not all of them publish each day, or even each week. But there’s lots of good stuff here.
Check often!
Just a reminder that over 100 blogs are pulled to make this feed. Not all of them publish each day, or even each week. But there’s lots of good stuff here.
Check often!
The Kickstarter for Gaming Ballistic’s Character Collections books has entered its final day! It is producing ready-to-play support for The Fantasy Trip, with PDFs, Decks of Destiny cards, counters, and more available as add-ons. The campaign ends at 9pm Central Time today, March 9, 2021. It funded in nine hours on the first day. As stretch goals fall, additional PDFs and…
While we’re all sitting at home, Gaming Ballistic has not been idle. Lots going on in the background, some of which I can talk about, some I can’ or it’s not yet time. Confirmed and Upcoming Projects In the immediate future, I’ve got three things on my horizon, though some of them may break into…
This thursday, Sept 23, there will be only a single GURPSDay pull, done likely around 9pm CST. If in the past you’ve timed your posts to get picked up in the late pull I usually do around 10-11pm CST, that won’t happen. Also, running the script in the morning will also not occur. Just a…
Gaming Ballistic is proud to announce that the product campaign for Tower of the Moon, a new TFT adventure by David Pulver, will launch this Friday, September 3. The adventure is written, edited, laid out, the art is complete, and the PDF is hyperlinked. What’s left to do? Nothing. That’s why we’re skipping Kickstarter…
I seem to be riffing off of +Peter V. Dell’Orto a lot, but in this case we both got forwarded the same neat clip at the same time. Peter made a lot of good points in his post. What I’m going to do is break down the iconic exchange in this video in roughly one-second intervals. And…
+Christian Blouin made an interesting comment on Google+ in response to my Shoot/No-Shoot post. He said: I was toying with the idea of asking players what would be their next action before resolving the current one. Cancelling their decision on the following turn would impose a “Do Nothing”. Maybe a tactics check could allow to avoid…