GURPSDay Blog Feed
Just a reminder that over 100 blogs are pulled to make this feed. Not all of them publish each day, or even each week. But there’s lots of good stuff here.
Check often!
Just a reminder that over 100 blogs are pulled to make this feed. Not all of them publish each day, or even each week. But there’s lots of good stuff here.
Check often!
The small County of Lorne and the Barony of Prufax face an impending invasion from the omnipresent orcs from the northwest. The two realms, long-time rivals, have arranged an alliance – cemented by marriage between the two houses. Lorne’s chief retainers must deliver the betrothed (and of course, her lady’s maid) to the altar in…
Wow. Big month. Went to GenCon. Can find blog posts on that kickin’ around. I learned a lot, gamed a lot, and networked a lot. I still have to catalog the mighty stack of artists’ business cards I got. I sold about 10 copies of Dungeon Grappling. That was good; more would be better. To…
This week and next week will continue the string of “rah rah!” GURPSDays. Still looking to rally support for the two Kickstarters going on that influence the future of the Dungeon Fantasy RPG specifically, and GURPS more broadly. Let’s start with the big one. Dungeon Fantasy Monsters 2/Boxed Set Reprint This one’s important, and it’s 83% funded! It’s been having…
I’ve decided that I’m going to post a weekly update on the goings on with Gaming Ballistic (the company). So here’s the first installment! Company Administration Making good use of the legal contracts for purchasing services that I sourced early in setting up the company. Thus far, the contract format and pay terms have…
I pushed the two solo/programmed adventures in PDF form to backers, both for pre-printing error checking and also because it was time. The first written feedback came in via Kickstarter, in what is a concise but positive review that David Pulver can be proud of. Mini review (with mild spoilers). Given DLD is a military…
While getting up close and personal in combat is a staple of the genre, so too is rendering your foe ineffective from a distance. Archers and catapults were part of the wargaming scene from which RPGs emerged from the beginning, and this trend only increased as the games turned their focus to conflicts based on…