Well knock me over with a feather. Something I started doing on a lark almost three full years ago, but kept up pretty steadily, was to declare that Thursday was GURPS Day (‘it must be true, because it rhymes’).
Here in the Daily Illuminator is the awesome and flattering (to me) announcement in The Daily Illuminator.
GURPS fans know that Thursday is new-release day at Warehouse 23. We don’t release a new digital supplement or Pyramid issue every week — but when we do, it’s on Thursday. That has been a tradition for . . . well, my records show we were doing it in 2009, which means it’s older than that.
But there’s another tradition that GURPS fans might not know as much about. Douglas Cole has been blogging about RPGs on Gaming Ballistic since December 26, 2012, and he started setting aside Thursday as “GURPS-day” on February 7, 2013. Since then, many other bloggers have started reserving Thursday — a.k.a. “GURPS-day,” “GURPSDay,” “GURPS Thursday,” and “Thurpsday” — for GURPS content, including (alphabetically!):
- The Collaborative Gamer (by Joseph Linden)
- Dark Paths and Wandered Roads (by Jason Woollard)
- Dungeon Fantastic (by longtime GURPS writer Peter Dell’Orto)
- Game Geekery (by How to Be a GURPS GM author Warren “Mook” Wilson)
- GURPS Calculator (technically a tool and not a blog, but updated on Thursdays by creator Jeff Demers)
- One Yard Hex (by Paul Stefko)
- Ravens N’ Pennies (by prolific Pyramid contributor Christopher Rice)
- Shooting Dice (by GURPS firearms-meister Hans-Christian Vortisch)
You can keep up with these and other blogs by watching this sticky thread in the Steve Jackson Games Forums. Heck, why not join in and add your blog to the roll? Oh, and keep an eye on Gaming Ballistic, too, because Doug is making plans to aggregate links to new blog content.
Here’s a big “Thank you!” to Doug and to all the stalwart GURPS bloggers!
So, here’s the trick: if you blog about GURPS, and it doesn’t have to be on Thursday, drop me an email at GURPSDay@gmail.com and include the following information in the body of the email.
Your Blog’s Name
Just paste in the title of your blog, as you want it to appear.
Your Blog’s Landing/Home Page URL
This is just to ensure that we get it right
The name by which you want to be credited
Either a name or pseudonym, but keep it classy. If I can’t read your pseudonym to my daughter (she’s 6), it won’t go on the list.
This is important, because it’s how we’ll scrape your blog for keyed posts. That means that you do have to tag your posts GURPS. It also means you probably have to figure out how to enable RSS in Blogger, WordPress, or whatever you use. You will need to know if you’re using RSS or Atom, but we can figure that out if it doesn’t work – that’s why the email to firstname.lastname@example.org is so important.
What the email looks like
Hi, I’d like to be included in the GURPSDay summaries:
Gaming Ballistichttp://gamingballistic.blotspot.com/Douglas Colehttp://gamingballistic.blogspot.com/feeds/posts/default/-/GURPS?alt=rss
Some other forms you might see for RSS feeds:
- Atom 1.0: http://www.gamingballistic.blogspot.com/feeds/posts/default/-/GURPS
- RSS 2.0: http://www.gamingballistic.blogspot.com/feeds/posts/default/-/GURPS?alt=rss
In a double-whammy of cool, an article I started working on years and years ago finally made it into print! You’ve seen outtakes from this one in The Cutting Edge, back in February two years ago. And I’d been working on the project even before then. But The Broken Blade concepts have worked – and worked well – in play for all that time.
The Past Is Back, Better Than Ever!
Olden times come to life with new gaming goodness! This month’s Pyramid — the PDF magazine for roleplayers — once again revisits the past, with fresh opportunities to discover intriguing treasures to enliven your pre-modern gaming. This month’s timeless tome contains:
- “The Broken Blade,” an optional look at weapon quality in GURPS. Douglas H. Cole — author of GURPS Martial Arts: Technical Grappling — shows you how to ramp up the table’s tension with the threat of a shattered sword . . . and the possibility of repairing it.
- “Purveyors of the Priceless,” a set of new possibilities that let you explore life as a low-tech trader in GURPS. Now you can barter for some loose gems, use new perks to help you flex your mercantile might, and even have a full-time job as a trader.
- “Medieval Sea Trade,” this month’s Eidetic Memory offering from GURPS Fourth Editionco-author David Pulver. Sail the oceans in search of cargo and passengers, with a system adapted from GURPS Spaceships 2: Traders, Liners, and Transports.
- “Knowledge Is Power,” a look at those who kept the Chinese bureaucracy working. Your guide, Matt Riggsby — co-author of GURPS Low-Tech — shows what’s required to enter the halls of power . . . including how to cheat your way in!
- “The Music Maker,” a primer on the master artisan known as Stradivarius. Discover the history of this unparalleled craftsman (with GURPS stats), revel in the insight about his legendary violins, and unleash the included story possibilities on your heroes.
- “Tempered Punks,” presenting some ideas for keeping would-be inventors from being tooinnovative in bygone days, from GURPS Crusades co-author Graeme Davis.
This issue also unveils a vignette by Pyramid Editor Steven Marsh set in the new Car Warsuniverse, and a Random Thought Table that gives you permission to break reality. This month’sPyramid shines such an inspiring candle on times gone by, you just might say this is anilluminated manuscript!
Written by Douglas H. Cole / Matt Riggsby / David L. Pulver / Christopher R. Rice / Graeme Davis / Jon Black / Steven Marsh