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Delvers to Grow takes Shape…probably launches next week!

I’m in the final stages of putting together the Kickstarter page for Delvers to Grow. I’m very, very pleased with how it’s coming together.

Preliminary playtest and blindtest results by The Chaotic GM and his group have been quite positive. He set up something he called the Skógurenda Meatgrinder. The demon cults had overthrown the settlement of found in Forest’s End (and that’s what Skógurenda means, so…). The thegns of Norðlond need to drive them out.

The totally-not-Vikings – all 125 points and made with the book when play started – rushed the moat-and-wall of the outer fortifications. Only to be met with archery fire, skeletons in the moat, boiling oil, and many other surprises on the way to clear the town.

When a character died – and they did – the goal was to have a new character ready as quickly as possible. On the average, the group seemed to only miss one turn. Character died, player got skipped once, and then the new character was ready for the fight the second go-around.

I sat in on one of the tests: These were no easy kills either. They were well-rounded and capable. Just not 250 points.

So…I’m really excited about it.

Delvers to Grow Cover

Also, Ksenia Kozhevnikova is overachieving (for her, it’s just achieving, I guess…she’s very good) on the cover. I cannot wait to see her final touches. But here’s the WIP:

The Crypt of Krysuvik

Having the ability to quickly generate characters, ready-to-play in 5 to 20 minutes, is only as good as the adventures you have ready. Fortunately, long-time GURPS writer and blogger Peter Dell’Orto has paired with one of his Felltower players, Marshall LaPira, to bring you The Crypt of Krysuvik.

In The Hunted Lands northwest of Nordvorn, The bandit Krysuvik is said to have gathered much ill-gotten plunder, and taken it to his grave. It is yours . . . if you can find it and take it. Delvers have tried and failed to find his hoard. But a new clue has come to light that might put adventurers on the true trail of the treasure. The Crypt of Krysuvik provides details for the various locations that contain the clues – and tricks, traps, and monsters – that lead to the treasure. Slay, sneak, and negotiate your way to wealth using your own Delvers to Go or the included pre-generated characters.

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