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OSE Solo Interior Previews: Maps!

Digging in on the Old-School Essentials Solos

As I have mentioned, I’m maybe 20% done with the work on the four adventures. One of them, Till Death Do Us Part, is essentially done. Rob Conley of Bat in the Attack even wrote a very short review.

Beyond that, Enzo in the comments posted a question that I wanted to respond to more broadly, because it was a great question:

I am familiar with OSE and Choose your adventure games. Will it just be you run through the adventure choosing a path and then when you end up in a fight you just fight or is there a room you can set up or anything thematically appropriate fitting the adventure that you are playing?

In short: there’s maps. Glynn Seal (MonkeyBlood Design and Publishing) and I have a longstanding productive relationship and I have used him pretty much on every project after my first couple. He also does fantastic game work in addition to cartography: go buy his stuff.

Nonetheless: here are two screenshots of maps from Till Death Do Us Part. If you want to see other of his work as it will appear in the three other solos…huh. I have some preview PDFs ready to go, but not uploaded yet. Give me a day, and I’ll post them.

(For the record, Rob identified a few THAC0 errors in the statblocks; they’ll be fixed)

In the meantime, my Dungeon Fantasy RPG previews can be seen here. That’s color work, but gives a feel for what I do.

Intrigued and interested? Please back the project.

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