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Ballistic’s Report for Week Ending Dec 3
The last two weeks have been some severe emotional ups and downs for me. Launch day, then seeing the campaign stagnate for a bit, then a sudden uptick after the SJGames Post to the Girl Genius RPG and maybe some of my mailing list action coming through. And FUNDING! The Bestiary is a go ……
Violent Resolution – That’s Going to Leave a Mark
The Violent Revolution continues! Perhaps even more important to how a roleplaying game resolves whether or not a fighter strikes home at his foe is how his opponent reacts when struck. I’ve been reading +Jon Peterson‘s “Playing at the World” recently, a densely packed and quite informative history of games, gaming, and (most specifically) Dungeons and…
GURPS Day Summary April 8 – April 14, 2016
Thursday is GURPSDay, and below you can find the blog activity from the last seven days. Over the last week, as of 10am CST, there have been 61 GURPS-Related posts from our list of 38 blogs that have popped up on the radar screen. The next two weeks will be slightly disrupted as I will be…
Gaming Ballistic on SJGames LIVE: 2pm Central TODAY, May 13
Douglas will be joining Hunter and the SJGames crew LIVE at 2pm today (Thursday, May 13 at 2pm Central time) on the SJGames YouTube Channel. I’ll be talking Dungeon Fantasy and the Delvers to Grow project. Delvers to Grow I want to be unusually forceful on my pitch here, because I firmly believe what I’m…
Shrug It Off
While we were playtesting the Action Point rules for The Last Gasp, we ran through a boxing match. Or rather, one of my playtesters ran through a boxing match. The AP rules worked well, encouraging fighters to take standing 8-counts, lots of recovery actions, and generally making it take longer to fight. All well and…