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Thrust, Parry, Step . . . pressing your opponent in GURPS
This post has a temporal shift. The link that inspired the post happened a month ago. Then I returned to it. Interesting what a month brings . . . ******* There’s a reason I follow Jeffro’s blog, since his post here crystallized something I’ve been toying with for a while. In GURPS, if you’re attacked, you…
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Thursday is GURPSDay! May 2 to May 24, 2019
Thursday is GURPSDay, and as seems to be the case with me these days, I’m posting this on a Friday. Life gets busy. Even so: here’s three weeks of GURPS blog posts, to catch up and get some repeat views and if you missed some. They’re in reverse chronological order, so if you’re up-to-date, just…
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Returning to the ebb and flow of combat: All-Out Whatevers
Revisiting a theme: what about the interplay between attacks, defenses, maneuvers, and combat options? All-Out Attacks Over in the SJG Forums on June 7, a poster was wondering about All-Out Attack, and if the “you lose your defenses” thing is too harsh. Some posters pointed out that All-Out Attack was unrealistic, awful, a death sentence,…
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Admin | Dragon Heresy | Dungeon Grappling | Fifth Edition | Gaming Ballistic LLC | GURPS | Kickstarter | Lost Hall of Tyr | OSR | PFRPG | Play Aids and Commentary | RPG Systems | The DFRPG | Writing and EditingEconomizing on RPG Development Costs
Earlier I went through and took a stab at what it costs to develop an RPG book. One can consider these, in somewhat imprecise terms, economic costs, rather than an accounting or cash-flow cost, in that it’s not required to write checks for all of them. Further, the costs presented represent doing everything on a contracting basis, and…
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Four Perilous Journeys | Other People's Posts | Play Aids and Commentary | Reviews | RPG Systems | The Fantasy TripGreat Unboxing Video of Four Perilous Journeys
This is a nice unboxing video of the Four Perilous Journeys “ALL THE THINGS” pledge level. All five adventures (and the 1-2% error rate on Vampire Hunter Belladonna for assembly problems did not affect this order, so yay!), plus the counter sheets and card deck. Engage MN Passive Voice: “Nice things are said.” Plus:…
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InDesign for Noobs: Drop Caps Trick Redux
A while back I was grousing about using Drop Caps. I “solved” the problems I was having by using a GREP search to insert and then adjust the kerning of the spaces after my room numbers. After a quick chat with Nikki Vrtis, layout artist for Steve Jackson Games, she took me the last, final…
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