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Dungeon Grappling – Designer’s Notes

It’s like a moth to flame with me. First there was GURPS Martial Arts: Technical Grappling. That one  was my first full-length book for anyone: 35,000 words of fairly detailed subsystem that was my first attempt at taking grappling rules and put them on the same scale and mechanical basis as striking with fists or weapons….

Writing and Art for GB products
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Writing and Art for GB products

This weekend was, in a word, good. Dungeon Grappling   I did a triple-whammy. I finished a draft late Friday night that I thought – despite being bleary-eyed – was quite good. My readers confirmed it was the best version yet. But the next day, one of my readers ran through a PFRPG fight with…