All the Grappling for less money
| | |

All the Grappling for less money

I’m a big believer in analysis, and looking at the price point for my Dungeon Grappling book relative to what it is (soft cover, full color, POD, decent production values, very nice art and visual appeal, 51 pages, perfect bound) and other market competition (everything from GURPS Spaceships to ACKS in hardback to Symbaroum and…

Gaming Ballistic was on Geek Gab’s Game Night!
| | | | | | | | | | | | |

Gaming Ballistic was on Geek Gab’s Game Night!

  I was invited by Jasyn Jones and John McGlynn to join them on their Geek Gab podcast to talk about Dungeon Grappling, after I posted my GenCon reports about the playtest. Well, yeah, we covered grappling. But we also covered GURPS, the DFRPG, game design principles, and many other things, including HEMA and how…

Gaming Ballistic: Project Reflections post GenCon
| | | | | | | | | |

Gaming Ballistic: Project Reflections post GenCon

So, GenCon has come and gone, and I got a lot of business done while I was there. Some of this will be reflected in what projects GB is working on. The Tower of Justice – Adventure Scenario The brief scenario that I over-prepared for (two hour session, but I wanted to ensure we didn’t…