- Musings on Computer-Aided Gaming, likely thinking about a prospective GURPS Fifth Edition with that in mind.
- More on Dissecting Damage. GURPS uses armor divisors, basic damage, and injury modifiers. Why all three?
FYI, this space will change without warning for a while, until I figure this stuff out. I’ll likely be stealing shamelessly from Dungeon Fantastic, ’cause it’s awesome.