Fantastic Dungeon Grappling: A self-review
| | | | | | | | |

Fantastic Dungeon Grappling: A self-review

I got a sometimes-rare opportunity last night – I got to use the rules I’ve written in the core of their design intent. In this case, it was the simplified and upgraded rules for grappling that appear in my recent Hall of Judgment book: Fantastic Dungeon Grappling. These took the method of GURPS Martial Arts: Technical Grappling, and seasoned…

Hall of Judgment: Arrivals and Departures
| | | | | | |

Hall of Judgment: Arrivals and Departures

A quick one this Tuesday morning. I continue – via comments, Twitter, and other methods – to hear about HoJ successfully arriving in the UK, Finland, and even a copy to Australia over the last week. Excellent. Kixto got it done, which is all one can ask for. For the US backers – and the…

Dragon Heresy: The Last 48 Hours
| | | | | | |

Dragon Heresy: The Last 48 Hours

Dragon Heresy: The Last 48 Hours As always, the last 48 hours of a Kickstarter are crucial. One can frequently match the first two days’ funding totals in the last two days, and for Dragon Heresy, if we did that, we’d be seriously flirting with the big stretch goal at $16,000 for an offset run…