I get interviewed on the Designers and Makers Podcast
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I get interviewed on the Designers and Makers Podcast

I was recently (like 30 minutes ago) interviewed on the Tenkar’s Tavern Designers and Makers podcast. He asks me five critical questions (including such weighty matters as “Race as Class” and “what do you think of Save or Die – the die roll, not the podcast?” I always love talking about gaming, so give a…

Weapon Defaults, Sword and Shield, and Roland Warzecha
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Weapon Defaults, Sword and Shield, and Roland Warzecha

Fight Like You Train; Don’t Waste Your Time Roland Warzecha has a new Patreon video out; it will likely be publicly available sooner or later. It was shot at the Berlin Buckler Bouts over the last few weeks. In it he emphasizes the similarities between weapons used in the off hand, and shields are definitely…

Prioritizing Defense, Prelude
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Prioritizing Defense, Prelude

This is going to be a bit of a meta-post, in that I’ve been trying to work around an idea about running defensive-oriented combat in RPGs ever since I published the related article Unpacking Failed Attack Rolls in GURPS. In it, I note in the On Guard! and What’s the Point? sections that RPGs tend to…