Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic. That makes GURPSDay 5 years old this month!

We’re currently drawing content from 95 blogs. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We’ve got some interesting things coming in 2018. GURPSDay is often reshared and followed by some of the nice folks at Steve Jackson Games, and I made a suggestion to Kromm and Steven that has drawn some interest.  We’ve even come to an agreement on what form that will take. I will post about it in more detail later today.

One way or another, look to see the return of the monthly Blog Challenge. And another monthly activity whose destination is Pyramid Magazine! More on that in late February.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Jan 26, 2017 – Feb 1, 2018”

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic. Last week, Emily added some error checking to the code, and so I’m confident that all but one of the blogs will pull properly. So yay, progress.

We’re currently drawing content from 95 blogs. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We’ve got some interesting things coming in 2018. GURPSDay is often reshared and followed by some of the nice folks at Steve Jackson Games, and I made a suggestion to Kromm and Steven that has drawn some interest.  We’ve even come to an agreement on what form that will take. I will post about it in more detail later today.

One way or another, look to see the return of the monthly Blog Challenge. And another monthly activity whose destination is Pyramid Magazine!

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Jan 19, 2017 – Jan 25, 2018”

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic. Last week, Emily added some error checking to the code, and so I’m confident that all but one of the blogs will pull properly. So yay, progress.

We’re currently drawing content from 95 blogs. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We’ve got some interesting things coming in 2018. GURPSDay is often reshared and followed by some of the nice folks at Steve Jackson Games, and I made a suggestion to Kromm and Steven that has drawn some interest.  We’ve even come to an agreement on what form that will take. I will post about it in more detail later today.

One way or another, look to see the return of the monthly Blog Challenge. And another monthly activity whose destination is Pyramid Magazine!

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Jan 12, 2017 – Jan 18, 2018”

Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic. Sorry for the day-late publishing of this one; my timing yesterday was awful. I need to set up remote desktop capability so I can run the script from work. Also, due to some script weirdness, I expanded this to cover the [b]entire[/b] last year, or at least as much as each person’s blog will buffer. If you [b]should[/b] see your blog on here, but do not, please email me at gurpsday@gmail.com and we’ll get it sorted.

We’re currently drawing content from 95 blogs. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs. GURPS Special Ops, by Steve Jolly, was a rename of an older blog by him, while Archon Shiva started a DFRPG Tactics Blog called Ostarys’ Tactics. Which for some reason isn’t being pulled. Hrm. I will have Top Folks look into this; I wonder if other blogs have been posting and not being pulled.

We’ve got some interesting things coming in 2018. GURPSDay is often reshared and followed by some of the nice folks at Steve Jackson Games, and I made a suggestion to Kromm and Steven that has drawn some interest. One way or another, look to see the return of the monthly Blog Challenge – such as the Melee Academy feature. In particular, common challenges posed using nothing but the pre-gens from the DFRPG and the rules from the boxed set with no house rules or additions brought in. The Dungeon Fantasy RPG is targeted at new players, and so even seemingly old topics (how do I best leverage attacks from the rear hex? How do I fight a dragon? How do we fight a mob of weak creatures?) are fresh again.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Jan 1, 2017 – Jan 12, 2018”

You have seen a slowdown in the blog recently. This has been related to game production activity for Gaming Ballistic, LLC as a company, rather than as a blog.

Dragon Heresy

I’ve been furiously editing Dragon Heresy. I am determined to get this into shape this year, and by “in shape” I mean “into gamer’s hands.”

This will take two forms. The first is a product that will cover level 1-5, with limited selection of race (humans, dwarves, dragonborn, half-elves), and class (the classic four, limited clerical domains). Basic monster selection, plus humanoid foes of various persuasions. No new art to speak of, though I do have two or three dozen images from Dungeon Grappling, Lost Hall of Tyr, and some pre-purchased art for Dragon Heresy itself. The editing will be done by me. The rules will be stripped to the minimum needed to play the game.

This “ashcan” or “Basic” project will use the layout that Michael Clarke has developed, which is freakin’ gorgeous. It will likely use one of the covers for the book – probably the Book of Heroes – though I might take a GURPSy approach to it and make a cover with excerpts from the covers I’ve already got.

This will get things in front of people, and finally put Dragon Heresy in the public square for consumption. I think it’s a great SRD5.1 modification and playtesting went very well. The “ashcan” will not be a small book, but I’ll be shooting for maybe 128-160 pages. I’ll hopefully use the funds from that product to offset and accelerate the Big Set, mostly things I like to have done in advance, like professional editing, layout, and indexing.

From there, I will look to Kickstart the full three-volume set for art, and stuff as much as possible into the book.

I have big plans for Dragon Heresy and the core engine for the game, but none of that can start until it’s out there.

The Hunted Lands

The hunted lands will be a starter adventure that will support the Dragon Heresy game, and especially the Basic rules. I’ve got some great ideas in mind here, and the adventure will be geared towards starting adventurers.

I’ve got something like six to eight major concept axes that I’m working with, involving challenges from various factions within the game. Some involve internal politics in Torengar, most are external threats. The adventure is more a mini-setting or setting slice than anything else. Adventure seeds in a mapped-out locale, in the manner of the Midderlands or other books like it. Based on what I have in mind, this volume could easily be as large as the Basic rules themselves.

Lost Hall of Tyr

As of this writing, the last I heard from Publisher’s Graphics, the remaining physical books were at the bindery. This means both the covers and the interior have been successfully printed, and so “any day now” I expect to get notice that the books are shipping to me. I have already prepped the mailing boxes, and will print out the shipping content pages. I expect to have a fairly short “packing party” and then get the books to the backers. The European backers’ copies are already starting to arrive. The book is on sale on DriveThruRPG and has even made a few sales (I’ve not promoted it heavily yet; I want my print inventory in hand before I do that).

The only unfulfilled promises in the Kickstarter have to do with my two high-level backers that are getting character portraits done. Those are “due” by April, so there’s still plenty of time, and I’ll be getting that started quickly as we run into January.

Other Games, Other Authors, Other Products

I’ve mentioned David Pulver’s Venture Beyond before in these updates, and that is still being worked. I’ve also been in contact with two other game designers who have shown an interest in publishing through me, though it’s at the “hey, that’s interesting!” rather than “here’s a contract stage.”

I’m also going to be selling shields – hand-crafted by me – through my website to domestic customers. I’ve been pretty happy with the ones I’ve made recently, and they’re better than most of the others out there. Not all of them, but most of them.

Finally, you might start seeing some non-game reference works on the site, though I’m not sure if that’ll happen this year or not.

Blogging

There are only so many hours in the day, and editing a 400,000 word manuscript takes up most of them. I do have a few things in my noggin on GURPS that I want to write down, and it’s always fun to do reviews and whatnot. But right now, the push to get my own work out there really eats up “let’s write for fun” time.

Even so, GURPSDay needs a shot in the arm. We’ve got nearly 100 bloggers, but most of them don’t write each week, or even at all. I’m hoping to work with Christopher Rice to throw down some challenges and topics to encourage the group to get more out there. Some of that will be regular GURPS, some will be the various sub-lines of GURPS, and some will support the Dungeon Fantasy RPG.

Some of the more-regular features I used to do, though, will probably return. Monster Monday and GunDay are both things I can spend focused time on, and were quite popular.

Playing Games

I want to try and get into a GURPS Dungeon Fantasy game – and right now there’s one brewing under Christopher’s helm. I’m slated to play in it, and we’ll see how that goes. With my schedule, I need something with a low out-of-game burden, and the last two games were not that.

I also would really like to get into a DnD5e or Swords and Wizardry game that plays regularly.

Ahead to 2018

My year-in-review for 2017 showed me that I did more last year than, by the end of the year, it felt like. My goals for this year are to increase the number of products I put out under my publishing imprint. In 2016 and 2017, I put out one each. This year, I wish to do at least two, and “one per quarter” would be a good goal. Eventually, I really need some sort of new release each month, but I don’t think that’s a 2018 goal. One thing that I have in mind is a gear catalog with an Etera flavor to it. Loadouts and equipment that make sense for the game, with the right theme and inspiration.

The blog needs a shot in the arm, and a regular “every other day or so” schedule is the best way to do that. So I’ll work there.

The “alternate projects” like creating shields will be interesting, and if I can move some of those, will be a huge boost to my ability to create games due to the revenue influx, which for hand-crafted physical items like this can be non-trivial. I also love making them, so that’s good stuff for me.

I really need to consider a Patreon or other method to let folks help me move projects forward other than Kickstarter, and if the Big Dragon Heresy Book is to be as successful as I’d like, I need to grow my mailing list by roughly 10x. That is quite a bit. That’s a bit of Catch-22, also. I have a few ideas on how that might work, and one or two low-probability irons in the fire that would help.

Time to get to it.

Shid ald akwentans bee firgot,
an nivir brocht ti mynd?
Shid ald akwentans bee firgot,
an ald lang syn?

Welcome to the first GURPSDay of 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic.

We’re currently drawing content from 96 blogs. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs. GURPS Special Ops, by Steve Jolly, joined us this week.

We’ve got some interesting things coming in 2018. GURPSDay is often reshared and followed by some of the nice folks at Steve Jackson Games, and I made a suggestion to Kromm and Steven that has drawn some interest. One way or another, look to see the return of the monthly Blog Challenge – such as the Melee Academy feature. In particular, common challenges posed using nothing but the pre-gens from the DFRPG and the rules from the boxed set with no house rules or additions brought in. The Dungeon Fantasy RPG is targeted at new players, and so even seemingly old topics (how do I best leverage attacks from the rear hex? How do I fight a dragon? How do we fight a mob of weak creatures?) are fresh again.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Dec 29 – Jan 4, 2018”

Did you see the feed today? It’s so full of GURPS, I think I’ll read all day! How long, how long did I play this wrong? How long?

GURPSDay, Happy GURPSDay! GURPSDay Happy GURPSDay!

Ahem. Here’s the pull for this week.

We’re currently drawing content from 95 blogs. We added two to the rolls: n-Body Politics by kreios, and Daydreams of a Dragon, by Dragondog. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Dec 15 – Dec 28, 2017”

You say it’s your GURPSDay! It’s my GURPSDay too! You say it’s your GURPSDay, happy GURPSDay to you!

Without further ado, here’s the pull for this week.

We’re currently drawing content from 95 blogs. We added two to the rolls: n-Body Politics by kreios, and Daydreams of a Dragon, by Dragondog. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Dec 8 – Dec 14, 2017”

James Introcaso asked a simple question.

What is the kindest thing a player can do for a GM? #DnD #RPG

The answers are well worth reading.

A few things spring to mind here, many of which are doubtless repeated in the thread.

Show up on time

If you’re not going to show or are going to be late, let folks know ahead of time. As far ahead of time as possible. A decent GM can plan for almost anything. “The Key Guy” didn’t show up? Not so much.

Play the game, not the rules

Metagame rules discussions are a hoot, and I enjoy talking game mechanics. Everyone that has ever heard me on a podcast or been part of a discussion with me on a forum like Tenkar’s Wedneday night Tavern Chats knows I loves me some game mechanics.

But the rules aren’t the game, any more than a skeleton is the person, or the riverbed the totality of the river. They support the game, give structure and guidance to it. Provide the framework in which amazing journeys can be taken. All that stuff. But the game’s the thing.

The rules set expectations and give the players and the GM guidance to what the result might be when “anything can be attempted.” Depending on genre, some things are sensible (“Wonder Woman lifts the tank over her head!”) where in other genres, that same thing is not just implausible, but stupid (“You give yourself a hernia trying to lift the tank over your head. Seriously, what are you thinking?”).

This can get dicey when you’re playing games with a strong tactical or wargamey feel, such as DnD, GURPS, and many others. Still, by and large, save or table detailed discussion for after the moment. Continue reading “Nice things to do for your TTRPG Group”

So: GURPSDay!

Without further ado, here’s the pull for this week.

We’re currently drawing content from 95 blogs. We added two to the rolls: n-Body Politics by kreios, and Daydreams of a Dragon, by Dragondog. We’re still picking up some feed issues with them, but once they’re solved, we’re that much closer to having 100 GURPS blogs.

We still need your help. And if you just started a GURPS blog – and I know that some of you have – email me and get on the list! With the advent of the Dungeon Fantasy RPG, Powered by GURPS, there’s even more reason to write.

How? Two action items: post more, recruit more. It’s really that simple. More posters is more posts, and more interest in GURPS.

Below you can find the blog activity for the last week. There’s a whole lotta awesome GURPS going on. Read all the posts.

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you’re interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line. Take special note of the RSS Settings Fix if you’re on WordPress.
Continue reading “GURPSDay Summary Dec 1 – Dec 7, 2017”