Ballistic’s Report and Financials 2018
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Ballistic’s Report and Financials 2018

Gaming Ballistic started as a blog in late 2012, and then became a company in its own right in October 2016, as the company formally launched its first product, Dungeon Grappling. This year, 2018, marks the second full year of the company’s operation. It still has but one person doing all of the administrative work:…

The Citadel at Nordvorn: Layout and Cover
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The Citadel at Nordvorn: Layout and Cover

I’m working through The Citadel at Nordvorn looking at art spaces, layout, and flow. I’ve settled on a reasonable style for some things, like text boxes and I’ve got some art placeholders there. The campaign is at 89% funding, and could use a few more pledges to move it from “over 300 folks are watching…

Citadel – Meet the Editor: Emily Blain
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Citadel – Meet the Editor: Emily Blain

“I can edit myself” is probably one of the biggest myths in writing. Fortunately, it’s not something I have deluded myself into thinking. I know I need an editor, and I’d like to introduce you to mine for the Citadel at Nordvorn: Emily Blain. She came recommended to me through Smunchy Games. We chatted, and I asked…