Economizing on RPG Development Costs
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Economizing on RPG Development Costs

Earlier I went through and took a stab at what it costs to develop an RPG book. One can consider these, in somewhat imprecise terms, economic costs, rather than an accounting or cash-flow cost, in that it’s not required to write checks for all of them. Further, the costs presented represent doing everything on a contracting basis, and…

RPG Development Costs
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RPG Development Costs

I tend to be pretty transparent here at Gaming Ballistic, perhaps even too much so. Still, it came as a surprise to me – though it was, in a Rumsfeldian sense, a known unknown – just what it took to make a game. For example, I had always thought that print games were simply much…

Disadvantages: An argument for template (guest post by Michael Wolf)
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Disadvantages: An argument for template (guest post by Michael Wolf)

This post initially appeared on Michael’s Google+ feed, but I liked it so much I asked him if I could repost it on my blog. He agreed. Since disadvantages are unofficial topic of the week I’ve been thinking about our storied history of disadvantages and I was writing a HUGE response to Douglas Cole and…