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  • DFRPG: New Customers vs Cost Overruns
    GURPS | Play Aids and Commentary | RPG Systems | The DFRPG

    DFRPG: New Customers vs Cost Overruns

    Bygamingballistic February 18, 2018February 22, 2018

    Thanks to all for coming by and reading the DFRPG post yesterday. While it wasn’t my most successful post ever (that honor belongs to my post on shields last year), it was very well read, and I hope that encouraged you to poke around the site more. Two things I wanted to touch on here…

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  • Dungeon Fantasy RPG: Aftermath of Report to the Stakeholders
    GURPS | Play Aids and Commentary | RPG Systems | The DFRPG

    Dungeon Fantasy RPG: Aftermath of Report to the Stakeholders

    Bygamingballistic February 17, 2018February 17, 2018

    The Dungeon Fantasy Roleplaying game (DFRPG) was a nifty experiment, which aimed to deliver something that games based on GURPS sorely needed: an entry point to the game that was ready-to-run as-is. Not telling anyone anything they don’t know, but games Powered by GURPS are subtractive. Much like the cliche about making a sculpture being removing everything but the…

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  • GURPSDay Summary Feb 1, 2018 – Feb 15, 2018
    Features | GURPS | GURPSDay | RPG Systems | The DFRPG

    GURPSDay Summary Feb 1, 2018 – Feb 15, 2018

    Bygamingballistic February 15, 2018February 15, 2018

    Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic. That makes GURPSDay 5 years old this month! Today I’m back from Thailand and while jet-lagged a bit, I’m still mostly functional. I have, on the other hand, been forgetting what the heck…

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  • Gaming Ballistic LLC
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