Welcome news for GURPS hardbacks
Today, in the SJG Report to the Stakeholder’s thread:
Today, in the SJG Report to the Stakeholder’s thread:
You got to know when to hold ’em, know when to fold ’em, Know when to walk away and know when to run. You never count your money when you’re sittin’ at the table. There’ll be time enough for countin’ when the dealin’s done. -Kenny Rogers, “The Gambler” +Peter V. Dell’Orto recently ran a truly epic…
In my last play report on +Jeromy French ‘s Pathfinder campaign, I made a drive-by reference to the effect that it would be pretty cool to see support for Golarion with Dungeon Fantasy. I noted that it was unlikely for “what are presumably a whole host of reasons.” I was surprised to see someone bring this up…
We finished up the clearing of the village from last game. I’m not going to do a full session report, because I’m a bit burned out at the moment. Not in a bad way, but if you’ve been keeping track of what I’ve been up to, you’ll see that the game last night came at…
Thursday is GURPSDay, and below you can find the blog activity from the last seven days. Over the last week, as of 1630pm CST, there have been 31 GURPS-Related posts from our list of 54 blogs that have popped up on the radar screen. Sorry for the late and single post today. I’m single-dad-ing it…
After my first two interviews, I tried to branch out. I contacted +Fred Hicks, to talk about FATE Core and its success – and he referred me to +Leonard Balsera, who was the design lead on the project. I gratefully accepted, and when Leonard returned from a busy convention schedule, we set up some time…
This week was a very “functional” week. Highlights include a massive revamp of the Character Collections project to reflect trajectory and some new learning on expanding stretch goal rewards. Otherwise, it’s been a nose-to-the-grindstone kind of week. Press and Presence The Podcast for RPG Ramblings dropped this week. Asfolk, the Viking Martial Arts school I…