Live Chat with Nerdarchy Dave at noon CST
I will be on a live chat with Nerdarchy Dave today at Noon central time talking about Dragon Heresy. Come check it out! Tell your friends!
I will be on a live chat with Nerdarchy Dave today at Noon central time talking about Dragon Heresy. Come check it out! Tell your friends!
Access is one of the more jealously guarded privileges in hierarchical systems, and social standing reinforced status, but also kept the big dogs ideally focused on the issues they need to be concerned with. Details of policy and realm health, maurauding fae raids, and magical curses. The important stuff. The rules below are a revision…
It’s been more than two years since I got the contract. But it’s out! I can’t think of a better GURPS Day present, of course. I’ll be doing a lot of Technical Grappling related posts in the coming days, and I hope that you guys all enjoy the book. *** So, now that I’ve regained…
I’m headed off to Fnordcon 5 tomorrow early in the morning (my flight departs for Austin at 7:30am), so I’m going to get this out on Thursday instead, as the odds of me doing this tomorrow are pretty low. This past week was mostly involved with making forward progress on several development efforts, and more…
Had an interesting question from +Mark Langsdorf about a situation that arose in his Mecha Against the Giants campaign. A SM+2 mecha (6 tons, ST85, Basic Lift 0.72 tons) wanted to curb-stomp a downed giant leader. That leader is SM+4, weighs 12 tons, and is ST160. He’s also got Wrestling at DX+4, which is a +3 bonus per…
The Final Stretch of Best Supporting Actors Well, here we go. The last 48 hours of a campaign are always exciting, and with nearly 750 folks following who haven’t yet backed … it could get very interesting. I’ve been working hard today, and have now finished preliminary layout on at least 123 of the 172…
Short post tonight, because I’m in the middle of actually writing a bit on the article on injury and healing, and I don’t want to throw off the Emporer’s groove. There’s a pretty fun thread over on the SJG Forums about how to account for the velocity of dodging a bullet – really, why is…