More Perilous Journeys: Two Days to Go!!
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The Bestiary has cleared customs … but of course we hit a giant “reset” button and my freight company left out important details. Now we’re waiting for something called “de-vanning” and that apparently was not conveyed to me. On the flip side, I am awaiting only Kickstarter’s approval to get the next solo adventure for…
I’m taking a page from +Peter V. Dell’Orto‘s book today, and just throwing down some random thoughts. GURPS Dungeon Fantasy: Jade Regent As much as I occasionally take gentle shots at the Adventure Path and its theme, I have a fantastic time playing in that game. It gives me my only real outlet for actually experiencing…
So: GURPSDay! Welcome to the second year of GURPSDay, and here’s the pull for this week. We’re currently drawing content from 92 blogs. We added GURPS Mega Dungeon, by John Morrison to our rolls today! As always, the new blogs are listed first. Only 8 more to go until we’re pulling from 100! But we’ll need your…
+Harold Bauerle had an interesting comment/idea in response to my post yesterday. He posited . . . well, I’ll just quote his idea in full: Totally off the top of my head, but what if there was a stat whereby if you fired too many shot with a weapon it became Unready, and would need to…
Thursday is GURPSDay and September is upon us. Welcome to the second year of GURPSDay, and here’s the pull for this week. We’re currently drawing content from 89 blogs. Only 11 more to go until we’re pulling from 100! But we’ll need your help. How? Two action items: post more, recruit more. It’s really that simple. More…
+Jason Packer over on Google+ threw down this gem: Assertion: The Evaluate maneuver is utterly useless if your skill exceeds that of your opponent, and is dubious at best if your skill exceeds 10. Wackiness ensued. In fact, it’s likely still ensuing. So, since a bunch of us on that thread were headed in…