More Perilous Journeys: Two Days to Go!!
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In a wild and likely unlawful combination of Throwback Thursday and GURPS-Day, I present something that I thought had been lost years ago. This was a head-poundingly complex shot at taking the old 3e rules (you can tell because of the Acc 10 assumption for the rifle) and asking the question “where does each bullet…
A follow-up to my GURPS-Day post from yesterday. One concept that came up after the comment threads was whether a DWA is really an All-Out Attack (Double) and should just be left that way. I don’t think so; after all, the picture in that post is me training dual-weapon use, and getting in a strike…
Thursday is GURPSDay, and I’m getting it on Thursday, but I did miss last week. I’m hoping things are headed in a “calming down” direction that will let me return to some actual blogging. I don’t know if I can see the end yet, but maybe. Maybe. Scroll all the way down (the random order…
Thursday is GURPS-Day, and thanks to the digital format of e23 releases, there have been some fixes and tweaks to Technical Grappling. There were three that made it in: 1. (p. 7) The neck hit location has been formally made part of the head region, rather than belonging to both head and torso. The inclusion…
This is the first real “meat” chapter in the Pathfinder RPG book, and it’s a short one. Still, it gives a flavor for what is to come from a game design point of view. The chapter opens with seven individuals who can probably divide up 7% body fat between them. I’m not sure if that’s…
https://www.stickmanpublications.com/roland-warzecha-medieval-sword/ I have had the opportunity and the pleasure to both train with, and speak to, Roland on several occasions. He is an expert on the development and use of certain period swords (and axes) and shields, especially buckler-gripped sword. In any case, the interaction is very much reflective of what one learns and experiences…