GameHole Con 2018 Trip Report!
| | | | | | | | | | | |

GameHole Con 2018 Trip Report!

GameHole Con 2018 – Con Report Well, I survived! This was the first convention that I’d attended since my journey to GenCon 2017, as part of my first foray as being part of the con as Gaming Ballistic, LLC. I was, more importantly it turned out, also there as part of my Kickstarter rewards for…

GURPSDay Summary Nov 2, 2018 – Nov 11, 2018
| | | |

GURPSDay Summary Nov 2, 2018 – Nov 11, 2018

Thursday is GURPSDay, and well, that was a bit ago. I departed for GameHole Con and forgot to set up remote access, as I always forget to set up remote access. So this covers a longer period than usual. GameHole Con was awesome, but more on that later. GURPSDay is currently pulling from 104 blogs…

Conditional Injury Actual Play (Pyramid #3/120)
| | | | | | | |

Conditional Injury Actual Play (Pyramid #3/120)

I got a quick bit of feedback on using Conditional Injury in actual play. Recall this article was not playtested, and mostly theoretical. Granted I was musing on it for years, but it never really got a good stress test. So someone wrote me with one: Dingo (Discord Forums) wrote: A lot shorter than planned…