Nordvorn is #6 on Kicktraq’s Front Page!
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HOLY CRAP!
We’re #6 Overall. Not “in Games.” Not “Tabletop Games.”
Overall. And we’ve moved up 128 spots recently, thanks to y’all.
Thursday is GURPSDay, and it’s time to think ahead. We had a fun situation in this past Monday’s Aeon supers game. We decided to use the 4-As framework to make a plan. We gathered intel, we actually guessed at what was going to happen, and we were even right. Then we completely biffed it by…
As I write this, the campaign has been active for exactly three weeks, and we have 12 days to go. Daily Illuminator! Today the Norðlond Sagas was featured on Steve Jackson Games’ Daily Illuminator. If you get a moment, re-sharing or commenting on the post – especially in venues off the forums – will help…
The Best Supporting Actors Kickstarter funds, and otherwise chugs along, and is roughly halfway done. I get my tax return information. A whole lot of head-down on BSA makes major progress. Best Supporting Actors: Adversaries and Allies appeared in the OSE Newsletter published by Necrotic Gnome and a blog post on Tenkar’s Tavern in one…
From Grappling with Grappling Rules GURPS. Made worse by the incredible number of factors that GURPS has to account for. Of course the other tactical combat are just as complex and anyone who can use those on the fly wouldn’t be too concerned by the grappling rules. Fourth Edition isn’t so bad; grappling is taken as an…
Today is once again GURPSDay, and here’s the last four weeks of posts! I’m starting to get a bit more content on the actual blog front; this is always improved with more actual game play, and I hope to return to that in the near future, once the 4PJ Kickstarter winds down fully. More on…
GURPS telescopic sights work fairly simply. Each doubling of magnification gives a +1 bonus if you aim for a number of seconds equal to that bonus. So the “valid” scopes are x2, x4, x8, x16, etc. If you have a x1.5 scope, like the minor magnification on the Steyr AUG, you get nothing (+0 to…