GURPS Campaigns: Past, Present, and Wishful Thinking
I was thinking for a moment about campaigns I have run in GURPS.
I was thinking for a moment about campaigns I have run in GURPS.
Over at Bat in the Attic, +Rob Conley thought about using the D&D5 Advantaged/Disadvantaged mechanic in GURPS, or for 3d6 rolls. Basically, roll extra d6s, and pick the lowest three. I’ve written about the D&D mechanic before. More than once. This has the beneficial aspects you’d find in D&D, in that it keeps the die roll in…
Maybe he doesn’t like me. But the other day +Nathan Joy emailed me and noted that the downloadable content X-COM: Long War – a modification on the Enemy Within DLC – would be “right up my alley.” I blame him for the misery that ensued. After all, it’s completely his fault that This game is right up…
Thursday is GURPSDay, and while writing a review of GURPS Action 2: Exploits, hopefully for this coming Sunday, I was reading through the section on Squad SOP from Chapter 2, and the point made on “Subtlety” jumped out at me. The advice it gives is “The GM should ask each player to describe his PC’s…
The Reloading Press is an at-least-weekly feature here on Gaming Ballistic for 2016. Each week it looks at some interesting real-world cartridges and presents them with hopefully-useful information in GURPS Format. Except when it’s interrupted by a massive writing project, then it’s not every week. But by special request, here’s the first of several revolver…
Two weeks since the last one, but a very important two weeks. Why? I more or less worked something like 10 days straight, minimum 12 hours per day, to get the Bestiary preliminary Backer-ready PDF out on Tuesday. I did take a small breather, but I got some great errata reports from folks, corrected them,…
Welcome to GURPSDay 2018, and the fourth year – GURPSDay started in February 2013, only a year after I started Gaming Ballistic. We’re currently drawing content from 98 blogs. We are so very, very close to having 100 GURPS blogs. We still need your help. And if you just started a GURPS blog – and I…
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I'm really interested in your notes on porting the Deed of Paksenarrion religious background. Did it include the later books or just the original trilogy? I personally would LOVE to have a companion book on the setting, or even a roleplaying sourcebook for it (that is, a setting companion book+roleplaying stats)
(FYI, there is a prequel duology detailing Gird's life, and a sequel trilogy, set just after the events in the original trilogy. I favor the sequel trilogy, but the prequel duology is quite decent. Both add a lot of information on magic in the setting, specially on the old magery.)
Huh. Posted a reply and Google ate it.
Short version: I'm sure I don't have those notes anymore. I mainly stole Gird, the Marshals and the organization structure. The other gods and knightly orders were really good too, though.
I've read all the Paks stories (eight of 'em?) and they were good but uneven.
Yeah, 8 of them. You're right that the quality is uneven, but the world is really compelling.
Too bad you lost your notes… Then again, for me, the neat thing was not just the girdish followers, but how the different orders and "saints" (because Falk, Gird, etc are more like saints than gods) interplay.
Also, on google eating the post, are you sure you filled the abominable captchas properly? I've lost a few posts because it seems that I had a character wrong or something, didn't realize it, and simply closed the tab…
If we could reasonably telecommute you in, you'd be welcome in my game. I just can't figure out how we'd do it.
Spare laptop, wide-angle webcam, and Google Hangouts or Skype, baby!
I had forgotten the Black Ops game. All I remember now was an alien crash site, where we had to run underground to fight some aliens. Thanks. Any chance of my old character sheet lying around?