Assertion: The Evaluate maneuver is utterly useless if your skill exceeds that of your opponent, and is dubious at best if your skill exceeds 10.
Wackiness ensued. In fact, it’s likely still ensuing.
So, since a bunch of us on that thread were headed in that direction anyway, we decided that this Thursday’s GURPS-Day topic would be Melee Academy: Evaluate (GURPS 301 version).
In this case, though, this is a senior-level course. GURPS 301: Evaluate and house rules, to be exact.
Right now, Evaluate is a tough sell. This has been remarked on before, in other sessions, but the juices are flowing and it’s time to marinade the steak.
If you could rewrite the Evaluate rules, how would you do it?