SRD5.1 Adventure Module: Editable Draft!
Well, well. That GenCon 2-hour demo has turned into a 16,500 word first draft. I got some good feedback during the sessions, and still more afterwards. I think the flow is better, and it’s got a lot more meat to it.
What’s left to do?
- I need to de-Dragon Heresy the SRD monster writeups. That’s pretty easy.
- I need to write some random encounter tables. ACKS shows me the way there, as well as numerous OGL and online resources for what’s good. Really, I just need a few tables. Encounter type, and then some sub-tables for specifics. Animal, fae, weather/hazard, etc. It’s all hills/mountain terrain.
- I need basic sketches for encounter areas and key art pieces. Not exactly art direction, but close.
- I will try pouring the file into one of the two already-done layout templates I have in InDesign to see how it looks. Since the scenario is made to go with Dungeon Grappling (but can certainly be run without it!) I might default to that template.
One of the Kickstarter goals (and there will be a Kickstarter, oh yes) will be a fresh, purpose-built layout.
And I’ve got a great editor lined up, with preliminary agreement to start work tomorrow if The Legal Guys come through and get the contract into the signing program. So more tomorrow on that, I hope.