Kickstarter: The Book of Unusual Potions (by Philip Reed)
This snuck into my feed this morning. 24 to 48 pages, digest format. System neutral, and highly inspirational.
I’m in for the physical copy.
This snuck into my feed this morning. 24 to 48 pages, digest format. System neutral, and highly inspirational.
I’m in for the physical copy.
A repetitive but useful introduction: In previous posts I talked about grappling from the perspective of someone totally unfamiliar with the concept and application. I proposed what is effectively a loose four-step model. Like all models, it’s wrong, but hopefully useful ( “All models are wrong; some are useful.” G. E. P. Box). The steps (and the…
Over at Don’t Forget Your Boots, mshrm continues to exceed my expectations on taking the plot seeds and adventures from my Nordlond setting and running them downfield. The Citadel at Nordvorn is one of my favorite books. It’s got a huge helping of plot seeds, but done in a way that’s completely up to the…
So, I made a small error in my original sheet yesterday, but I’ve replaced it with the right math. I also upgraded the sheet to show the relative delta in absolute percentages from any given choice to the best choice for that defender. That’s what led me to conclude, basically, that there really is an…
It’s generally found, I’ve noticed, that not too many people take the Evaluate maneuver in GURPS combat. At “only” +1 per turn, by and large it’s a less desirable option than whacking away at your foe with your weapon of choice. Since many fights seem to involve a lot of circling – which could be cascading…
So: GURPSDay! This week overlaps big news in GURPSdom, which is that SJG has decided to release GURPS PDFs by DriveThruRPG, which includes a ton of associated digital publishers. I’ve had customer numbers for my own Dungeon Grappling which indicate that there are over 1.4 million folks who have come through those doors; Robert Conley…