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Gaming Ballistic will join Nerdarchy on their Daily Live Chat Revivified #215
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Gaming Ballistic will join Nerdarchy on their Daily Live Chat Revivified #215
Watch it here:
It’s taken a bit, mostly because I was working personally with two busy folks, but all Kickstarter rewards have now been delivered: the two character sheets with portraits were finalized and delivered for my Styðja-level backers last weekend. It was a fun ride. As I noted before, I indulged in a bit of extravagance by…
On May 19, Gaming Ballistic launched the More Perilous Journeys Kickstarter campaign. The campaign funds publication of five new adventures for The Fantasy Trip. See your players battle dragons, fight to stop an evil overlord, and discover wonders and horrors as a shadowy patron leads you in pursuit of powerful magical artifacts. These exciting adventures are already written: The…
There’s an interesting discussion going on over at the SJG Forums about parrying unarmed attacks with weapons. It’s interesting for a bunch of reasons. GURPS Martial Arts has a bit to say on this subject, mostly in the text box appropriately titled Harsh Realism for Unarmed Fighters. GURPS Basic Set throws down on p. B376 and…
This week was a very “functional” week. Highlights include a massive revamp of the Character Collections project to reflect trajectory and some new learning on expanding stretch goal rewards. Otherwise, it’s been a nose-to-the-grindstone kind of week. Press and Presence The Podcast for RPG Ramblings dropped this week. Asfolk, the Viking Martial Arts school I…
Gaming Ballistic is thrilled to present the next volumes in a hopefully ever-expanding set of ready-to-play creatures for your Dungeon Fantasy RPG games…or anything else that needs some horrific fun! Nightmare Fuel provides three themed books of monsters: Serpents of Legend (40 pages), The Bugstiary (36 pages), and Garden of Evil (20 pages). Each book is presented in a very similar fashion to…
One week ago, Gaming Ballistic launched the Lost Hall of Tyr (2nd Edition) Kickstarter. It is a short campaign: 17 days, running from a week ago Friday, Dec 7 through Sunday, Dec 23. This Lost Hall 2e Kickstarter Update provides the good news, a request for help, and some further details about what’s different, and…