Gaming Ballistic 2021 Year in Review
| | | | | | | | | | | | | | | | | | | | |

Gaming Ballistic 2021 Year in Review

Well, 2020 was a disaster, and I followed that up by declaring I’d do game publishing exclusively in 2021, which I did in lieu of any sort of looking for a replacement Day Job. I also had a very long list of bullet-points that I wanted to try and do. So let’s start with the…

Ballistic’s Report for Week Ending Dec 10
| | | | | | | | | | | | | | |

Ballistic’s Report for Week Ending Dec 10

From last Friday to this Friday was absolutely crazed. The big news is that we saw a gigantic surge in the last 48 hours of the Kickstarter. It broke every record for me as a personal project. In the end, we came in at 192 pages, nailing some cool Dire Animals, Demons, Slimes, more Animals,…

| | | | | | | |

Ballistic’s Report for Week Ending Oct 22

Well, “every week on Thursday” didn’t work out so well. I keep missing the alarms (or my 7yo is playing with my phone and dismisses said alarm, which is equally likely). October has thus far been a very “below the waterline” month, but this week I made good progress on the Bestiary, which is almost…