On December 28, 2012, I made my first post to this blog. Looking back, over the year, how did I do? Was it worth it, and is it still?

Content

Well, start with my own content. Including this one and one in draft form, I’ll have made 250 posts, or about two posts every three days. That’s not bad, and frankly my goal was about four posts every seven days (1.75 days per post), and I hit about 1.5 days between posts, so I overachieved.

For a while, I had a really good thing going. Two Actual Play reports, an Apropos of Nothing segue into entertainment, usually movies but sometimes other gaming inspiration, and two or three gaming content posts, with a GURPS-related post every week on Thursday, and other gaming-related stuff for the others.

As for content, well, I will admit that I’m fairly happy with the GURPS-related stuff I’ve put down here. The Melee Academy, GURPS 101, and Grappling Mat “features” are fun to write, and I’ve got some nice collaboration going on.

The interviews were a fun but late add to my repertoire. I’m still shooting for one per month, and I’ll gladly take suggestions. Wil Wheaton and Felicia Day have both been suggested, and sure, why not! I’d love to interview some of the Big Dogs at Paizo, Ken Hite and I are still trading emails. I’d love to talk with some fiction authors who also game, too, for a different take on things.

Response


Overall, it’s been great. Blogger puts me at just over 125,000 pageviews for the year (about 2,400 per week). Google Analytics, of course, puts me at just shy of 70,000 in roughly the same time period (1,350 per week). The truth is probably in between, which probably means about 250 readers per day, although Analytics also tells me that over 14,000 “unique visitors” have dropped by, which is way cool.

More fun for me are the almost 1,400 comments those posts have generated, which if you exclude my own, probably means an average of 3 comments per post. That’s not bad at all, though of course I’d love more!

I know I’ve been added to some really cool blog rosters, and struck up some fun conversations/internet friendships with people I’d never have otherwise met.

The Future


Well, more.

I’d like to get back to that schedule of one game per week for the writeups and “actual play” experience that brings. I’d also like to GM a game or two of my own, which I hope to sketch out real soon now.

I definitely want to do at least six interviews in 2014, ideally more in the nine to 12 range, though some donations to the transcript fund would help me make it twelve rather than six more easily.

As for content, as long as I’m playing and writing, I’ll still have stuff to talk about. I’m branching out into other games, such as +Erik Tenkar‘s S&W game. When the Daylight Saving’s Time turns again on March 9, my evening conference call should flip back to morning, which will hopefully allow me to jump back into +Nathan Joy‘s Jade Regent/Dungeon Fantasy campaign. I definitely want to start up my own game, probably with guns in it, to give those rules (and some house rules) a workout.

I suspect that much of my writing for at least the first quarter will be Pyramid. I’ve got something like four articles in the writing process now. Two with +Peter V. Dell’Orto, one on my own that’s in Development Hell, and one more that will hopefully be part of something pretty cool.

There are two e23 projects I want to write as well, but one will be very research intensive, and I don’t know if I’ll have the time.

Parting Shot

Thanks to all those who read (and share!) this blog with me. I’m certain had I not gotten such good feedback from everyone, I’d have just stopped doing it.

I love hearing from people, and even criticism is quite useful, as are suggestions of what to look at next. I’m always itching for more topics!

OK, so last post featured a note about a sorceress with tattoos.

No problem there. That seemed a good iconic image to search for.

So I went and did what I always do: hit Google for it. “Sorceress Tattoos images

So, I wind up picking this image of the iconic sorceress for Pathfinder: Seoni.

Here’s the trick, though. Go ahead and follow the link – but not at work.

I almost went with this one.  But, well, a lot of these are pretty much NSFW, and while I can appreciate cheesecake in many respects, I do try and keep this blog something that by and large I don’t have to turn off the screen when my preschool-aged daughter walks up.

This one is not too bad . . .

And seriously: is that dragon flying out of her butt?

Am I being overly prudish? Some of those images are quite nice, and might have fit even better than Seoni. But, on the other hand . . .

I like it when people come to visit. I love it when people make comments. I hope that the images make the posts more fun, alive, occasionally amusing, etc. And I think that eschewing stuff that might either get you sent straight to HR or having a too-early conversation with a young child is the right call. Do I overthink this one?

Not sure why, but my post on the movie Independence Day has, in the last week, climbed to my third  second  most popular post ever. Did not see that one coming.

Digging in a bit, it would appear that the inclusion of the term Area 51 had a lot to do with it, since that seems to be a direct search item.

Interestingly enough, a photo I’d linked to asking why Area 51 had a baseball team was not viewable by me yesterday morning. So “hi” to all you fine folks at the NSA.

Anyway, between commenting on movies and the Area 51 reference, the last few days have seen visits explode – much like the finale of the movie. Much like the entire movie, come to think of it.

Who knew?

I’m taking the really useful and fun stuff being written for Melee Academy, as well as other good posts that come my way, and collecting them under a separate page: Melee Academy.

Watch this page for new stuff that helps get people’s arms wrapped around fightin’ in GURPS, and if you see something on another page that belongs here, let me know and I’ll add it!

Right now I’ve got material from Gaming Ballistic, Dungeon Fantastic. RPG Snob, No School Grognard, and Orbs and Balrogs. I’m happy to add any relevant material as long as it gives tactical and skills related advice for combat in GURPS!

I’ve tuned up the look of the blog a bit recently. I created and added a logo. I moved a few things around and added some gadgets. I also renamed a few things, continuing the firearms-related theme found here.

I also came up with a new title for reviews, Ballistic’s Report. Thus far I’ve used it on one, count ’em, one review and read-through. I will certainly do more. FATE Core is on my list, as is revisiting some older GURPS releases, such as Action, which I’ve heard referred as “the most under appreciated publication in GURPS.”

We’ll see!

In addition, something happened last month.

Analytics shows pretty clearly that a control chart of my pageviews would have shifted mid-March. Not sure why (though I’m very glad!) but my traffic routinely pushed through 250 pageviews per day. On April Fool’s Day, I broke my all-time record (no, really – not a joke) with over 700 Blogger-views that day. Perhaps they were all robots; we’ll see what Analytics tells me. Still: more people than I’d have ever expected are dropping by to see what’s up. Of course, Blogger also gives me over 20,000 pageviews to Analytics’ 13,000, a 50% inflation factor. That’s a lot of Robot Overlords – but thanks for dropping by anyway.

I also joined the RPG Blog Alliance, as well as submitted an application to RPG Bloggers, which asks for three months of posting history before you apply. Well, at just under a post per day, on the average, I feel like I’ve kept up my end.

Finally, a word of thanks. I’ve had fewer than five challenging posts – even those disagreeing with me are largely doing it politely. That’s with something like 2,300 unique visitors, assuming that’s accurate. The encouragement of my fellow bloggers and visitors makes this worth doing for me, so again:

Thank you!



Tell me what you think.

I do know I like the icon – I blended a picture of 3d6 with T-Bone’s crosshairs image that he used for a post responding to my Shoot/No-shoot commentary. I was going to use the GURPS logo, but I didn’t want to (a) give the impression that I don’t like my favorite system, or (b) infringe in any way on SJG’s trademark. The dice is better.

I don’t love the font. I’m open to other suggestions.

Edit: Trying again. I recreated a MILDOT reticle and superimposed it over the same dice. Playing with the Stencil font. We’ll see.

To try and rationalize what I’m doing with this blog, I’m tossing out some ideas.

Monday Morning: Pathfinder Skull and Shackles or GURPS Space Actual Play Report
Wednesday Morning: GURPS Dungeon Fantasy Actual Play report.
Thursday: GURPS Content or other rules-centric stuff
Friday Evening: Read-through reports. I’ve got Pathfinder, FATE Core, and some GURPSy stuff I want to do.

Apropos of Nothing: Random stuff that will either be filler if I’m caught nekkid on the above or actual things that connect entertainment in other media with RPGs.

Not sure if this will hold up, but it seems a good division of time. The play report stuff may be actual transcripts (like the last few Pathfinder games), or jump straight to rules issues that came up in play. We shall see.

Edit: Yesterday was my Best Day Ever according to Google. Yay for page views.

For a while I had my posts scheduled for a 1am release on any given day. I tend to write ahead by 2-4 days when I can, so that I can put something out there every day or two.

On the 18th, I experimented with posting at 6-8am . . . and had something like 100 views in about an hour!

For the bloggers out there: what’s the right posting frequency? Every day? Every other day?

What time to post gets you the most interest?

What kind of posts make people flock to your site? Rules nuggets? Play reports? Reviews?

I’d think that having one solid post every few days would ensure that so much doesn’t happen that people miss things . . . but Google Analytics tells me that, perhaps unsurprisingly, my “best day” since GA started tracking was January 10, with over 100 unique visitors that day. I posted three times: Forthcoming part 2, Serve up the Fun, and Travel in Gaming part 2.

Over the next few days/weeks, I’ll be reading through the Pathfinder rules cover-to-cover and making comments. This serves two purposes – a very long series of blog entries, which since I like to post something fresh every day or so, is nice to have a go-to source for something to write. Also, I’ll be comparing it to GURPS a lot, since that is, and given my experience with Pathfinder thus far, will remain my system of choice.

Still, it will also help me learn Pathfinder, and since I play in +Jeromy French ‘s game, that can’t hurt.

******

Forward-looking links:

Pathfinder Core Rulebook

0.  Prelude
1.  Introduction
2.  Races

3a. Classes (Barbarian – Monk)
3b. Classes (Paladin – Wizard)