Under Construction
FYI, this space will change without warning for a while, until I figure this stuff out. I’ll likely be stealing shamelessly from Dungeon Fantastic, ’cause it’s awesome.
FYI, this space will change without warning for a while, until I figure this stuff out. I’ll likely be stealing shamelessly from Dungeon Fantastic, ’cause it’s awesome.
Over at Tribality.com, +Brandes Stoddard throws down a post called Playing with a Stranger’s Toys. Notionally it’s about the challenges of using other settings and adventures. He brings up a few examples, and a contrived scenario (not his own) where the players are put in the situation where they are being approached, on a ship, by another…
Gaming Ballistic is proud to announce that the product campaign for Tower of the Moon, a new TFT adventure by David Pulver, will launch this Friday, September 3. The adventure is written, edited, laid out, the art is complete, and the PDF is hyperlinked. What’s left to do? Nothing. That’s why we’re skipping Kickstarter…
A retroactive (and oft-repeated) introduction: After an actual-play hiatus where I was mostly writing and playtesting for GURPS. I was invited to play in a Pathfinder game, and after a few sessions, it was time to buy the book and learn the rules! I decided to try and read the Pathfinder rules cover-to-cover and see…
Inspired by a post from +Patrick Halter. OK, so you’ve got a highly competent character. Maybe it’s DF. Maybe it’s Monster Hunters. But with 250-400 points and a smackdown focus, you can bring the hurt with the best of them. Problem is, you’re new to GURPS. Your GM is sitting there looking at you with that…
Great, so you went out and purchased GURPS Action 1: Heroes. Excellent choice. Your discernment makes you a paragon among men. So open it up. Read the introduction. Good. Read it again. Now read it again. Got it? Good, because it’s that important. No surprise for +Sean Punch, but I’m not kidding when I say that…