Welcome news for GURPS hardbacks
Today, in the SJG Report to the Stakeholder’s thread:
Today, in the SJG Report to the Stakeholder’s thread:
Thursday is the Citadel at GURPSDay, and this has been a great week for GURPS. Don’t believe me? Fine! Check out this awesome list of GURPS stuff on the horizon. Dungeon Fantasy Monsters 2 was put on the “watch this space” calendar. SJG doesn’t do teasers – they’re either ready to rock, or they keep…
Thursday is GURPS-Day, and I was going to make a post about attack and defense options on lulls and flurries again, but I’m going to return to that at a later date. There’s an interesting thread on the Forums which makes the bald statement that “GURPS seems to be engineered for people that enjoy really…
It’s the last 72 HOURS for Nightmare Fuel! Three new bestiaries for the Dungeon Fantasy RPG. The project features three new themed bestiaries from three different authors. Serpents of Legend features snake-themed creatures of all sorts, Hydra variants, totally-not-Medusa gorgons, and of course snake-people playable as PCs. The Bugstiary is chock full of ants, beetles, bees,…
I am now outnumbered and flanked. We welcomed Melody Alexis Cole to our gaming circle yesterday. She clocked in at just shy of 50cm and 2.9kg, and thus far – with one exception last night – has been a pretty content little cuddle-monkey. Her big sister loves calling herself a big sister. Mom is feeling…
The latest Unearthed Arcana came out recently, and its topic is Feats. Now, feats are interesting to me, especially in 5e. They’re supposed to be boosts, not taken in any particular order, roughly equivalent in value to the +2 to one stat or +1 to two stats that you eschew by taking one. This particular Unearthed Arcana…
Thursday is GURPSDay! I’ve actually got a dedicated GURPSDay post today, but also, I did a lot of musing on shields this week. One of those got picked up by a prominent HEMA instructor, and went big. Well, big for me. But there’s a lot on making shields more interesting. Still: it’s GURPSDay, so let’s…