Welcome news for GURPS hardbacks
Today, in the SJG Report to the Stakeholder’s thread:
Today, in the SJG Report to the Stakeholder’s thread:
Last two weeks have been work-work-work. Finishing up the Best Supporting Actors materials and editing two manuscripts for two other games. Plus a bit of dabbling with the Shadowdark RPG. Best Supporting Actors saw a near-final release of both book and cards. Backers have at least something for all items they could have chosen. I…
Over on the forums, a poster was asking about single use versions of skill and asked about Break Free, as an action after a grapple. Naturally Technical Grappling came up, and aesir23 pointed out that Break Free was a technique that could be bought up with Technique Mastery. Honestly, I’d forgotten about that. But it’s…
When I wrote The Deadly Spring, I pegged the strongest bow that humans pulled at about 200 pounds draw. I saw lots of bows in history in the 170-190# range, but not much more than about 200#. Mongol composite bows of as much as 165#, the strongest bow on the Mary Rose was about 185#….
I recorded a podcast with my friend Che Webster, who runs the Roleplay Rescue show. Listen to it here: Delvers To Grow With Doug Cole (Bonus) This is, unusually for me, a pretty hard sell. This was at Che’s request. He got an early copy of Delvers to Grow, and after making his first character…
Thursday is GURPSDay, and we’re back on schedule. GameHole Con was awesome, and next year I’ll go and set up a Gaming Ballistic booth. Enough about that: GURPSDay is currently pulling from 104 blogs on the roster. GURPSDay is in its fifth year – GURPSDay started in February 2013, a year after I started Gaming Ballistic….
When I talked about scaling DR by Tech Level, or perhaps simply showing diminishing returns, I drew a comment by +Michael Wolf that brought up some new thoughts. There’s Nothing About Point-Buy That Isn’t Meta On the one hand, he called it too meta. I disagree with this characterization, because assigning point values to things is about as…