More Perilous Journeys: Two Days to Go!!
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To try and rationalize what I’m doing with this blog, I’m tossing out some ideas. Monday Morning: Pathfinder Skull and Shackles or GURPS Space Actual Play Report Wednesday Morning: GURPS Dungeon Fantasy Actual Play report. Thursday: GURPS Content or other rules-centric stuff Friday Evening: Read-through reports. I’ve got Pathfinder, FATE Core, and some GURPSy stuff…
Shipping. Shipping never changes. The end of the kickstarters are occuring pretty much as I had predicted. Too many tariffs and duties, not enough space or resources to go around. The details are trivial and pointless, the reasons, as always, purely human ones. Shipping. Shipping never changes. Grunt. But . . . to GURPS! GURPSDay…
Gaming Ballistic started as a blog in late 2012, and then became a company in its own right in October 2016, as the company formally launched its first product, Dungeon Grappling. 2020 marks the fourth full year of the company’s operation. It still has but one person doing all of the administrative work: me. During…
A retroactive (and oft-repeated) introduction: After an actual-play hiatus where I was mostly writing and playtesting for GURPS. I was invited to play in a Pathfinder game, and after a few sessions, it was time to buy the book and learn the rules! I decided to try and read the Pathfinder rules cover-to-cover and see…
Since 2013 or so, I’ve done a GURPSDay post, where I collect GURPS-related posts and publish links. For years, I was able to do this like clockwork, every Thursday morning, which is the release day for GURPS products for SJG. That got a bit . . . squishy . . . as I got busy…
PDF Distribution Anyway . . . all PDFs that were part of this Kickstarter have been sent out. In four cases, these are the “final” files: Fantastic Dungeon Grappling, Dragon Heresy, Lost Hall of Tyr (2nd Edition), and Dungeon Grappling. In two cases, Hall of Judgment and of course The Citadel at Nordvorn, I’m taking…